Marvel Avengers, 1889 [Full]

Elric said:
Karl, you gave Justice the regular 2 HP after the fight plus 2 more HP for complications. Here's my take on that HP situation:

Redclaw- just looking back over the fight, it seems to me like you had 4 HP then spent two in the final round: one to reroll your grapple roll and then another to reroll your Fort save (which Karl let you do). Unless you gained an HP somewhere that round that I didn't see, that should have left you with 2 at the end of the fight, which means 6 now.

Yup, when Gargoyle rerolled his check to keep me from grappling him. I'm fine with 6, however. I don't want to sound greedy. :D
 
Last edited:

log in or register to remove this ad

I have a plan, if anyone wants to hear it. Would've gotten it up quicker but I had work.

Ok, we have the Wrecking Crew, some thugs with full auto weapons, and apparently two Gatlings guns or something similar.

First question: Kastle says his men are at our disposal. How many men is that? How so are they armed?

Second Question: Are these solid walls? On the map there are spaces, can we go around them then? Can we use them for cover?

So the plan.
Ronin and Cap'n will sneak around and take out the northern canon / Gatling emplacement. Widow and Wolverine can take out the Southern one. This puts a stealth character and a brawler at both guns to take them out before they get a chance to open up on us. Kastle and his men will be lead by Thor and Hulk down the center. I figure this is good because they both could take out a few thugs and even start to tangle with the Wrecking Crew. Kastle and his men will hopefully keep the Thugs busy and give us a chance to deal with the supers.
Justice and Witch can be back-up / support, helping those who need it and using ranged attacks.

Is this in anyway a good plan? I figure we want to not be all in one place when they open fire, we want them to have to separate their fire and not be able to concentrate it. And we want the Gatlings taken down first. If we do it right, we could possibly dispose of those operating the canon and turn them back on themselves.

This plan assumes that we have Kastle and a few of his guys and that we can get through or around those walls.
 


So, my plan is that Justice carries us behind the guns to that they're directed outward and we're inside them. I don't think that type of gun actually swivels in this era, so that should be a nice benefit. Also, we'll get the benefit of surprise. Kastle can lead his men towards the battle from a side that isn't going to be attacked by a gun, or we'll take one out if there is no such side.
 

Redclaw said:
Yup, when Gargoyle rerolled his check to keep me from grappling him. I'm fine with 6, however. I don't want to sound greedy. :D

D'oh did I miss that one! Hmm let me re-look, it might be 7 :)

I want you guys to have a few for.... upcoming stuff ;)
 

Necro_Kinder said:
First question: Kastle says his men are at our disposal. How many men is that? How so are they armed?

Second Question: Are these solid walls? On the map there are spaces, can we go around them then? Can we use them for cover?
.

In the IC it does say 20 men. As these are Scotland Yard and they were expecting trouble (and firearms and explosives) they are all armed... with revolvers.

The walls only cover the areas shown on the map. There are gabs between them...
 

So, I don't want to rush the plan... but Capt and Ronin sneak towards the Northern gun, while Widow makes her way to the southern gun... and then the plan for attack is signaled by the Hulk throwing Wolverine at the southern gun? :)
 

I like the Captain's plan. Justice can bring the Avengers in from above and we can come down behind those big guns. We'll have to deal with the Crew, but there are only four of them.
 



Remove ads

Top