• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Mass Effect - "the" Xbox360 title to get

stonegod

Spawn of Khyber/LEB Judge
Talislan said:
So, question folks...

Most interesting role to take on?
Without more detail on what you didn't find enjoyable, making recommendations are a shot in the dark. What was too easy? The combats? Didn't care for NPC interaction (paragon/renegade choices?) Side quests? Etc.
 

log in or register to remove this ad

takyris

First Post
Talislan said:
So, question folks...

Most interesting role to take on?

Just finished the game and am highly disappointed. (sorry to the fans). I dearly wish to give it another shot, but I fairly walked through the game as an infiltrator and don't think walking through again with an uber Infiltrator just to see what maxing out the levels feels like will be much fun.

Any ideas as to how I could make a replay more bareable. I would like to be able to give this a second chance.

Sorry that you're disappointed enough to want to play again. I'd suggest Vanguard or Adept, if you want to see what the biotic abilities look like. If you want a challenge, avoid Singularity, as it is apparently the overpowered ability on the biotic side.

If Infiltrator was too easy for you, Soldier will likely be so as well. Sentinel is said to be difficult, but I found it fairly straightforward unless I was fighting things that ignored shields.
 

Enforcer

Explorer
Yeah, Singularity is really powerful, though some creatures are too big/powerful to be affected by it. For the average enemies, however, Singularity absolutely shuts them down.

Sentinel is alright. They have lots of shields and can shut down enemies fairly well.
 

Talislan

First Post
Thanks for the replies folks.

Stonegod - you're right I should have given you better 'play preferrence' ideas. I think it was an overall feeling that the formula of the game was just too easy to overcome but in general all of the points you mentioned were too easy.

I guess my only real choice is to go with something within the biotic range and see how it goes. Hopefully taking away the ability to shut enemy weapons down will increase the combat challenge if nothing else.

Thanks again people.

T.
 

stonegod

Spawn of Khyber/LEB Judge
Talislan said:
Thanks for the replies folks.

Stonegod - you're right I should have given you better 'play preferrence' ideas. I think it was an overall feeling that the formula of the game was just too easy to overcome but in general all of the points you mentioned were too easy.
yeah, sounds like a biotic w/o singularity if you want a challenge. You'll also have to spend your support character's skills appropriately.
 



Felon

First Post
So, what's the deal with shotguns? They overheat after a few shots. Seems like a major limitation. I'm playing a vanguard on my second playthrough (trying to score some more specialist achievements), and I've basically left my shotgun skill undeveloped in favor of pistol.

The bonus skill was a tough choice. I have First Aid, Electronics, Decrytpion, Damping, and Sniper Rifles to choose from. I went with Electronics, because the shield boost it provides should be pretty nasty in combination with Barrier's protection.
 

Mallus

Legend
Say, when's the PC version coming out and what are the requirements like? Inquiring new laptop owners who went PS3 rather than 360 want to know...
 

GoodKingJayIII

First Post
Felon said:
So, what's the deal with shotguns?

The deal with shotguns is that they are awesome. :D

I have an adept with shotguns as his bonus skill. I stack my weapon with a lot of damage and knockback, so if something doesn't die in one hit, it tends to go flying. I think carnage is an excellent ability, especially coupled with singularity.
 

Remove ads

Top