D&D 4E Mass Wildshape for 4e druid ?

Cyronax said:
Perhaps perhaps, but my reactionary self enjoys a good ole troll hunt (tongue - cheek).

Perhaps misread his post.

For future reference, if you believe somebody is trolling in an inflamatory manner then you should report the post. Accusing somebody of trolling on the boards is considered rude.
 

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Rel said:
For future reference, if you believe somebody is trolling in an inflamatory manner then you should report the post. Accusing somebody of trolling on the boards is considered rude.

I agree. It was not in proper form. Sorry for clutter and the thread-jack.

C.I.D.
 

Fallen Seraph said:
I could see it working, but... I would see it be a very high-level ability, and also something where the Druid has some sort of system (such as sustain minor) to show that he is having to will the other characters to stay in that form (given that it isn't natural like it is with a Druid to be in that form).

In 4e, I think you're right.

In another system, I could see it at lower levels. I used to play a lot of Champions/Hero System, where the special effect was complete RP/fluff, and the mechanics behind it could define many things.

So an ability for a group to travel faster in a forest but can't have mounts is a reasonable power. Being able to have a mass illusion that you look like local animals would be a mid-ranged power. Put them together and it's a high-mid, but not crazy. And it does the same thing as just turning everyone into monkeys who can braciate.

You know, I take that back. If it's anything liek the current 3.5 wildshape, you'd be able to give everyone an interesting utility ability, at the cost of all of their equipment (melds in) and possibly the ability to cast spells. You know, if you evaluate that on it's own and not as "super hyper wildshape that applies to the whole party", that's a reasonable not-too-high-level ability.

There is a first level druid spell that turns someone into a wolf, with increase movement and a bite attack and such. First level. A spell to give a useful (but not really combat useful) natural animal form to a number of people that stops the use of their gear and spells wouldn't be outrageous somewhere in the first 10 levels of play.

Cheers,
=Blue(23)
 

Incenjucar said:
Ritual. Dur.
Ya, for low powered animals whose shapes would be primarily for transportation/disguise I think a ritual would be the best way to go.

It should be available in the heroic or low paragon tier too, its an insteresting ability that wouldn't be overpowered in combat or allow you to automatically bypass obstacles (except in the case of flying shapes, reserve that for later or limit somehow).
 


If the wildshape/shapeshift is specific in use, then I could see it working at any level. Blanket "you turn into any creature of size X" is way too open, which can lead to abuse.

But basically allowing changing everyone into something to get a specific benefit would be fine.


Wildshaping the group into birds so you can fly a distance would be no different than a wizard casting fly on the group to get someplace. Different flavour, that's it.
 

I think I heard somewhere that the ability to fly generally is reserved for paragon level play and above. If so, I suppose the same thing would go for druids turning into eagles or the like.
 

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