nittanytbone
First Post
Doh! Sorry, of course you need turn undead before you can take Divine Might.
How about this instead -- max core damage is 98. Max non-core damage is 112.
Half-Orc Druid with heavy warhorse companion. His feat is irrelevant.
The druid attacks with a gnome hooked hammer from his warhorse. He's not proficient with it (unless he spends his feat on Exotic Weapon Prof), but in this scenario he auto-hits for crits.
Let's assume he has 18 str -- not unreasonable for a half-orc.
That does:
Pick (on hand) - 1d6+4 x 4 = 40
Hammer (off hand)- 1d8+2 x 3 = 30
The horse auto-hits with his attacks for criticals doing:
Hoof 1 - 1d6+1 x 2 = 14
Hoof 2 - 1d6+1 x 2 = 14
For a grand total of 98 damage.
In a non-core setting, he could take Monkey Grip (normally a terrible feat) and up the damage to 1d8/1d10. That ups the damage to 112.
I know that doesn't beat the cleric above, but maybe someone can find a way to increase the animal's damage or number of attacks. And if summoned critters are allowed, of course the druid can own easily.
How about this instead -- max core damage is 98. Max non-core damage is 112.
Half-Orc Druid with heavy warhorse companion. His feat is irrelevant.
The druid attacks with a gnome hooked hammer from his warhorse. He's not proficient with it (unless he spends his feat on Exotic Weapon Prof), but in this scenario he auto-hits for crits.
Let's assume he has 18 str -- not unreasonable for a half-orc.
That does:
Pick (on hand) - 1d6+4 x 4 = 40
Hammer (off hand)- 1d8+2 x 3 = 30
The horse auto-hits with his attacks for criticals doing:
Hoof 1 - 1d6+1 x 2 = 14
Hoof 2 - 1d6+1 x 2 = 14
For a grand total of 98 damage.
In a non-core setting, he could take Monkey Grip (normally a terrible feat) and up the damage to 1d8/1d10. That ups the damage to 112.
I know that doesn't beat the cleric above, but maybe someone can find a way to increase the animal's damage or number of attacks. And if summoned critters are allowed, of course the druid can own easily.