May Errata

Hey, they stole my zombie fix! I thought it was silly that the grab attack didn't do any damage. Early on before making the change, when using zombies, I always thought, I can grab this guy for no damage, or I can punch him in the face. 99% of the time, I punch him in the face. So I changed the grab attack to do just a bit less damage than the basic attack. Glad to see the designers are catching up with my changes from a couple years ago.

Yeah, and just in time for last night's D&D Encounters session! It's at least comparable to the level 1 salt zombie from the DSCC now.
 

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I think, that it is good that not everyone besides humans and halflings has darkvision now...

but i actually wished, that darkvision had a range once again... like blindsight etc. Or at least the possibility of attaching a range to it. I thought it was flavourful, that derros had terrible darkvision for a race that lives underground...

They do have some limited range darkvision, through feats in the heroic tier. Some 'special' multiclasses (Haunted Shade or Spellscarred) give a bit, you can get ranged 2 if you have 13 charisma and there's a shadar-kai bloodline.
 

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