a +1 weapon was boring
That really depends upon the campaign and the players.
I ran a high-fantasy, low-magic campaign a few years ago in which it took a while to find magical items. There simply were not that many in the world.
So, when the party came across the 1st item- a flaming longsword- when the party was about 4th level- it was a huge deal. That was followed by the first piece of magical armor a few adventures later- a +1 Shield- and a magical +2 dagger. The party Paladin never wore anything better than her masterwork plate (made of starmetal).
And my players were quite happy in that game.