Viktyr Gehrig
First Post
I'm thinking of using a modified form of the Mechalus/Aleerin from d20 Future in my D&D-in-Space setting, but I don't know how to represent their abilities.
I'm using the Gestalt rules, but I'd also like the setting to be accessible to people only using the Core rules.
I've decided that one half of their Favored Gestalt is Artificer, but what should the other half be? (I am amazingly flexible on base classes in WotC products, but far less so with non-WotC.)
And if they were to be used in a game which only used Core material, what should their Favored Class be? I'm thinking Wizard, to reflect their capacity with "technology" and "grafts". Or with Constructs.
For contrast, they created the Warforged during their warrior era, and Warforged are Fighter/Warmage. They still create new Warforged as assistants, workers, and soldiers, even though they're no longer trying to conquer their neighbors-- but they can't seem to change their martial mindset.
I can't combine Artificer with Wizard, because that's against my Gestalt House Rules-- and it doesn't really reflect a contrast within the race. I've tried to make it so every Favored Gestalt shows two sides of every racial stereotype's personality-- Bard and Artificer for Gnome, Ranger and Bard for Elf, Barbarian and Scout for Orc.
I'm using the Gestalt rules, but I'd also like the setting to be accessible to people only using the Core rules.
I've decided that one half of their Favored Gestalt is Artificer, but what should the other half be? (I am amazingly flexible on base classes in WotC products, but far less so with non-WotC.)
And if they were to be used in a game which only used Core material, what should their Favored Class be? I'm thinking Wizard, to reflect their capacity with "technology" and "grafts". Or with Constructs.
For contrast, they created the Warforged during their warrior era, and Warforged are Fighter/Warmage. They still create new Warforged as assistants, workers, and soldiers, even though they're no longer trying to conquer their neighbors-- but they can't seem to change their martial mindset.
I can't combine Artificer with Wizard, because that's against my Gestalt House Rules-- and it doesn't really reflect a contrast within the race. I've tried to make it so every Favored Gestalt shows two sides of every racial stereotype's personality-- Bard and Artificer for Gnome, Ranger and Bard for Elf, Barbarian and Scout for Orc.


