(pre-post)
GM: | This post technically kicks in tomorrow night, RL time. I'll give you guys another day to RP, question, banter, whatever, and then you arrive in town. This'll give you a head start on the sights and sounds so you can already be thinking/posting what your characters will be doing. | |
Arriving in Bloomten
You can smell thick smoke through the trees and everything around you seems musty and dank. There's a lingering foul odor, like a severed foot in a wet boot left out for days. Following the path into town, you see a pair of orcs standing on the side of a trail, one of them pissing in a bush, the other watching you arrive. Smash grunts something unintelligible in their language, and the trailwatchers go back to their business of watering the underbrush while you pass into the village proper.
You’ve heard the stories of hamlets, farmhouses, and wagon lines sacked by vicious creatures, left to burn under the noon sun... but the thought of such sieges has never quite prepared you for the look of this once prosperous village. Every building is scorched with burns. Windows are shattered and doors are bashed in and crudely replaced with hunks of wood and debris. Smoke lingers in the air, as if this place had only been raided days ago. Hooting and hollering is all that can be heard, as orcs, goblinoids, and humanoids of all kinds revel with drink, smoke, slaves, and sluts in hand.
Lining the cartways are executed villagers, long since rotted, with birds pecking at the meager remaining flesh. The area is still well guarded by patrols, but you are allowed to pass without question, though sized up and down by all.
A lone church sits in the midst of it all, surrounded by tattered tents and crude huts that has become a massive complex of orcs, all wearing the red and gold hues of their tribe. The bulk of commotion seems to center around a barn. Reasonably intact, it seems to have been modified into a tavern where music and even louder shouting can be heard coming from inside.
"Hungry Orc." Smash says, pointing at the tent.
"That a statement or a question, numnuts?" Hatchet swats Smash in the back of the head.
"Oww! That Hungry Orc there! Where Stump is, axman. Smash goes now and sharps pointy things for fighting orcs."
Assuming you allow him to wander off, Smash makes his way around the camp and out of sight amidst the low-key chaos that is post-occupation Bloomten, leaving you to wander, look around, gamble, eat, screw, fight, whathaveyou.
The world, or Bloomten rather, is your collective oyster....what next?