We came up with the idea of calling a hound archon then arranging for it to 'port in with us then run distraction by 'porting somewhere between the keep and where the smoke signals had come from. Once it had done this it started to make signals of its own to call Shattersoul back to his main camp.
Because of all the 'port signatures going off in the area Shattersoul decided to send a couple off to investigate the smoke initially. Once they were outta sight our mage nuked the druid orc and a load of the norms with a fireball all the way from the copse. I can only assume Shattersoul was expecting some further assault on the fortress from elsewhere coz he only sent the druid and one of the archers at us.
In our present state I'd have to agree with you, we're in no condition to face even another couple of them. Hopefully everyone will agree on plane-shifting to good ol' Pelors and se if he'll put us up for the night!? :\[/QUOTE
Yes, indeed-I've heard Pelor's cool with people kipping on his floor if they're in need of recovery from a long night out with the boys!
Seriously, will you be able to do this? If I remember, you have some horselord allies etc from the orc prison and you can only planeshift 8 of you. I don't think you mentioned your goals at the Orc fort- are you under any sort of time pressure? If not, then I suppose Shattersoul will get bored or be needed elsewhere and when he's munched the horsemen he may depart. Depends a lot on what you are there to do and if you mind abandoning your new mates!