Alas, I can't find the pdf of "The Oracle of Fate", which is the one adventure from my home campaign I actually posted on the web. [MENTION=1613]grodog[/MENTION] might have a copy, but it was quite a time ago and the website it was on has passed into oblivion (and it's not even stored on the wayback machine )
I know we cannot rewrite history but I do sometimes wonder how the 1E canon of adventures would have turned out if Gary had been the chief creative rather than trying to run a company. Imagine if T1-4 had been delivered on time and, dare I say it, complete as one example and you have mentioned another: what would Gary's version of Tharizdun be? (I suppose we have his atrocious novels for one perspective but I'm sure a version formed by actual play would have been different.)
Here's the next one, my favourite adventure, I3 Pharaoh
I held off on reviewing this until I'd finished the rest of the 1982 adventures. I've been tossing up whether to review the RPGA ones, but most of the early ones got reprinted, so I'll just review the reprints.
Lenard Lakofka's L2: The Assassin's Knot is the latest of my reviews. I gained a new appreciation of the adventure whilst rereading it for the review, but I still think it's very, very challenging to run.
B5: Horror on the Hill and I4: Oasis of the White Palm are next on my list. (I might get to one today, but more likely after a lot of gaming this weekend!)