metamagic feat - additional touch

Plane Sailing

Astral Admin - Mwahahaha!
I was thinking about a new Metamagic feat

Additional touch/lingering touch
Any touch range spell which is prepared with this metamagic feat can be discharged twice. After the first touch the charge still remains on the casters hand, and it can be used again.

A spell prepared with additional touch must be prepared at 2 levels higher than normal.

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I'm assuming 3.5e style no self-stacking of metamagic feats.

What do you think of this? I've not seen it before, but a touch-magic mage would certainly benefit from it.

Is there any abusive potential?

Should it be limited just to attack spells, or is it OK for other stuff like Cure/Inflict spells?

I figured a +2 adjustment because it could give you twice the damage of a spell instead of +50% like empower, but it is riskier to use and you don't get it all in one go. I certainly wouldn't put it at +3 levels, I don't know if the case could be made for only +1 level though.

Thoughts
 
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Monte Cook's got a similar feat (Battle Touch) in the Book of Eldritch Might III - it causes a touch spell to linger for the rest of the round so that you can use it with your iterative attacks. It's a general feat, not a metamagic feat, but it's also less powerful than your version (since it won't stick around if you miss on that second touch.)

J
 

Repeat spell

I'd compare it to the Repeat Spell feat from Tome & Blood. That rises the spell level by 3. So I think it should be 3 with this one as well.
 
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I consider tome and blood as notoriously wacky when it comes to assessing the appropriate level adjustment. The repeat spell metamagic would be expected to be higher than this though because it could be used on any spell at all, and doesn't encourage you to stay in a risky hand-to-hand situation.

Cheers
 

Plane Sailing, I plan to steal this for use in the setting I'm working on (long-term). However, since I eventually plan on publishing (or at least releasing) the setting with a lot of OGL, I need to know if you mind its inclusion.

If you mind, I'll still steal it for my home game, I just won't include it in any OGL material I release. If you don't mind, I'll include credit for you (I'm still figuring out format for credit, but you'll be there). The other metamagic feats I'm using are here.

It's a long-term project, so there won't be anything immediately (although I'll put it in the metamagic thread above).
 

Plane Sailing said:
I'm assuming 3.5e style no self-stacking of metamagic feats.
It seems to work just fine with self-stacking, as well.

What do you think of this? I've not seen it before, but a touch-magic mage would certainly benefit from it.

Is there any abusive potential?
In combination with a ranged touch metamagic feat, this could make for some cool combos; how bad that is depends on your tolerance for such things... but really, the area spells are worse.

Should it be limited just to attack spells, or is it OK for other stuff like Cure/Inflict spells?
Looks fine from my end, with the sole, glaring exception of cure critical wounds (which becomes less efficient). A quick comparison:

lvl 3
lingering cure light (5th or higher lvl): avg 19 hp
cure serious (5th level): avg 18.5 hp
cure serious (10th level): avg 23.5 hp
cure serious (15th level): avg 28.5 hp

lvl 4
lingering cure moderate (7th level): avg 32 hp
cure critical (7th level): avg 25 hp
lingering cure moderate (10th level or higher): avg 38 hp
cure critical (10th level): avg 28 hp
cure critical (15th level): avg 33 hp
cure critical (20th level): avg 38 hp

lvl 6
lingering cure critical (20th level): avg 76 hp
heal (20th level): 150 hp

I figured a +2 adjustment because it could give you twice the damage of a spell instead of +50% like empower, but it is riskier to use and you don't get it all in one go. I certainly wouldn't put it at +3 levels, I don't know if the case could be made for only +1 level though.
It might be a cheap way to get off several Bull's Strength spells without using up all of your spell slots, so clerics are likely to enjoy this feat, but it doesn't seem terribly unbalanced to allow 2 bull's strength for a 4th level spell.
 

seasong said:
Plane Sailing, I plan to steal this for use in the setting I'm working on (long-term). However, since I eventually plan on publishing (or at least releasing) the setting with a lot of OGL, I need to know if you mind its inclusion.

I'd be very happy for it to be included, especially if I get credited :)

In case you are interested, I'll post some of my other metamagic feats from my campaign in your metamagic thread - one or two you've already covered yourself (e.g. Mass Spell, but I pegged that as +3 based on extrapolation from the 3e spell list. The mass ani-buff spells in 3.5e suggest +4, but...)

Cheers
Alex White
aka
 


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