MIC - Gauntlet of Infinite Blades - what do you think of the price?

Please read the question then respond: at 6,500 gold pieces

  • The gauntlet is significantly underpriced

    Votes: 9 18.8%
  • the gauntlet is slightly underpriced

    Votes: 7 14.6%
  • the gauntlet is priced about right

    Votes: 25 52.1%
  • the gauntlet is slightly overpriced

    Votes: 5 10.4%
  • the gauntlet is significantly overpriced

    Votes: 2 4.2%

Remember, while its lasts 3 minutes, your committed once you activate it. So if I blow my load and get the big +3 bane dagger, that may be for only that 1 encounter.

Also, it takes a glove slot. So while you have this item, you don't have your dex gloves possibly.
 

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Moon-Lancer said:
I wonder if their is a typo in the price, the length of time the dagger lasts, or the enhancement itself.
Yes, there is a typo; specifically, it's in the OP's description of duration. The copy of MIC I have says 3 rounds, not 3 minutes.
 

TYPO5478 said:
Yes, there is a typo; specifically, it's in the OP's description of duration. The copy of MIC I have says 3 rounds, not 3 minutes.

You are absolutaly correct - it's 3 rounds - for what it's worth I will edit it.
 

Now that we've got that straightened out, I think the price is fine. Most battles only last about 3 or 4 rounds anyhow, so they're basically saying you can use a +3 bane seeking dagger for one battle a day. Or a +3 dagger for 4 or 5 battles in a day (if you have that many).

Personally, I think one of the most interesting features is that you can summon a plain old dagger anytime you want. Even if guards confiscate your weapons on the way into town, they probably wouldn't recognize these gloves for what they are: the opportunity for the wearer never to be unarmed. Highly useful.
 

hong said:
Actually, I'd change the base enchantment so that it's a free action to draw daggers, and bump the price up to match. It strikes me as a great visual to be hurling a storm of daggers each round, rather than just 1 dagger.

Good idea, and nice imagery!
 

I looked at Gauntlet of Infinte Blades for my drider daggerspell mage. It was tempting but in the end I decided to go for a normal +2 dagger instead. The problem is I use too many swift actions as it is - to cast Daggerspell Stance and Bladeweave. Also it would be a big hassle keeping track of when the three rounds are up.

That the decision was a tricky one to make seems to indicate that it's a balanced item.
 

Ah, with 3 rounds vs. 3 minutes, I'm good with this pricing. Powerful, handy, but priced reasonably. In my game fights seem to last many rounds about 1 in 5 times. The last one ran about 12 rounds.

Mark
 

brehobit said:
Yeah,
That's a bit much. If it were a standard action, I'd probably be cool with it. But swift? Too much by far.
As a standard action, it'd be lame in the extreme. Your round is devoted to just producing a dagger? Get some GMW oil for Pete's sake.

The point of this item should be to produce daggers for throwing. If it's a swift, then only one dagger is produced for this purpose in a given round, and a knife-thrower needs a barrage.

This whole thread is fairly humorous. A +3 dagger! Oooo, scary! As one D&D's most humble weapons, fighting with a dagger is a pretty desperate measure to begin with.
 

I think it's all right. You can only take a single swift action per round, and it takes a standard action to throw a dagger. If it was a free action to create a dagger, then it would have been underpriced.
 

brehobit said:
Yeah,
That's a bit much. If it were a standard action, I'd probably be cool with it. But swift? Too much by far.

Mark
It's for knife throwers. It has to be quick.
 

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