Neverending Torment
Necromancy [Black, Evil]
Level: (3) Clr 3
Components: V, S, F
Casting Time: 1 standard action
Duration: 1 minute / level
Range: Touch
Target: Creature Touched
Saving Throw: Will Negates (harmless)
Spell Resistance: Yes (harmless)
The touched creature does not fall unconscious or suffer any of the normal penalties for having a hit point total less than 0, and the touched creature does not die from hit point loss. The touched creature has a penalty to all attack rolls, skill checks, ability checks and level checks equal to his current hit point total if it is less than 0. To cast any spell the touched creature must make a concentration check DC 10 at a penalty equal to his current hit point total if it less than 0.
This spell can be disenchanted.
The spell gets it's name not from what it does in and of itself, but on what it allows torturers to do to victims. Legend says that Sirrom of the Calishmere placed this spell upon a foe, made it permanent, then enclosed his body between two gates such that every time the gates swing open his body is ripped in half.