Land Outcast
Explorer
I like it, seems simpler (especially from the rogue's point of view)* Fighter: all armor and shields.
* Mage: no armor or shields.
* Rogue: light armor and shields*.
* Cleric: medium armor and shields.
I like it, seems simpler (especially from the rogue's point of view)* Fighter: all armor and shields.
* Mage: no armor or shields.
* Rogue: light armor and shields*.
* Cleric: medium armor and shields.
Zoatebix said:Something to hide behind is un-rogue-like?![]()
greywulf said:Thinking about it some more, simpler might just be simpler.
greywulf said:I vote with what WSmith said, though I'm uncertain about using Shields. They just seem so...unRoguelike.
kensanata said:Depends what that means...I'll revert the changes I made at the time.
Certainly the D&D manual says that rogues are not proficient with shields...
A 1st-level wizard in D&D with Intelligence 16 can cast two 1st-level spells, and a 1st-level cleric with Wisdom 16 can cast three.The cost to cast spell in HP was severely limiting the Wizard and Cleric at 1st level. The wizard could only cast MM twice and was tapped out and forced to throw food platters.
3d6 said:A 1st level wizard in D&D with Intelligence 16 can cast two 1st-level spells, and a 1st level cleric with Wisdom 16 can cast three.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.