kroh
First Post
Darrell said:I was just thinking...
Our eight pages covers roughly the same territory (in a trimmed-down manner, I'll grant you) as three 300+ page books...
...and the supplemental material for those books is about 95% table-ready for games played using our eight pages.
Works for me, too!![]()
Regards,
Darrell
I bet that will make some people mad (rules writers) when they stop to think what people here did. You took the rules and made them fit the game and not the other way around. The thing about rules is that they should be meant to explain and not restrain. The more rules you add the tighter you restrict something. When the object of the game is to have fun pretending to act out our favorite genres, the more time we have to look for something in a rule book the less time we are doing what we enjoy. That is why video games sucked so many of our players out of the industry (including me for a long time). We all got sick of listening to people bicker about obscure rules about how long it takes a fighter versus a wizard to choke on a chicken bone or wait ungodly amounts of time for my DM to look up this or that rule. Instead we went for something that had the rules built in.
With a system this lite you can pretty muc rule or caveat anything on the fly. Pretty soon the rules are built into the players and Bammo...You start having fun!
Fast and Light... I like the way you're thinking.
Regards,
Walt