Just to say I very much like the idea of using AiME PC classes in a homebrew low magic world. The published AiME adventures all look like railroads, which is not what I want in an RPG, but it seems like the classes & stuff could be used to run a game in a wide variety of settings, especially the kind of 'literary fantasy' settings that tend to borrow a lot from Tolkien. Heck even a lot of the Forgotten Realms would suit the AiME classes very well - something like Darkwalker on Moonshae never felt very D&D-high-magic to me.
I'm strongly tempted to use AiME for a 1987 Gray Box Forgotten Realms campaign.
I'm strongly tempted to use AiME for a 1987 Gray Box Forgotten Realms campaign.