GMforPowergamers
Legend
alright so I am using the idea given from a post here about hex gridding a lot of regions (so that the wanderer will have choices) and I have decided to keep the shadow effects (land and magic is corrupted).
here is the primer for my world
and
here is the primer for my world
"The gods are not perfect...they made a mistake. They made the world, and there perfect races...then they said "let there be light..."
But any time there is light, there is shadow too. So by divine action, the shadow was born as well."
A points of light setting with strong but rare magic (no spell caster PCs) A place that isn't about saving the world, as much as keeping it as close to good as it is, without falling into shadow...
Today is 319DF (After the DragonFall). Humans rule the small points of light, the Elves and Dwarves have there holds, but most of the world is ruled by Orcs, Hobgoblins, Gnolls and worse...
The world is a dangerous Dark place, and the shadow looms over all ready to corrupt anyone and anything. The 'center' of the known world is the largest citystate...a powerful school and counsel ruled city known as the Citadel. There are rumors of Warlocks empowered by the shadow, and an orc necromancer that both are ready for the 4th (and finale?) great war. Some say dragons and magic are returning, others are out to kill magic once and for all...
The City State of the Citadel is a Sanctuary (Point of light), a safe place in an unsafe world. Or at least it once was... 2 generations ago during the goblin war Randal Dunkeld almost corrupted the whole thing. last generation during the bug invasion the city almost fell again... only the sages and there alchemical healing aided in turning that tide. Now as alchemy and herbalism have started to become stronger, and the sages more learned in the ways of non magical healing has the world even stood a chance... but how long until the next great cataclysm... how long until the deep ones rise or the orcs march, they say the age of heroes is over never to come again, but what happens if there are no heroes next time???
Most of the 30,000 people who live in the Citadel are either atheist or agnostic...belief without proof is hard. However a few small religions have taken hold. Some pray to the spirits of the land like the shamans of the ashen wastes, and some pray to the whispering tide of the river men. the most prevalent of the three religions though is the pantheon...old gods said to have been the gods of the elves. Sometimes the purple haired women or bald men form the storm mountains come and speak of the earth mother, but few here give any sway to that. Some times crusaders and pilgrims from the Highlands come to preach there "one above all" but that faith is very intolerant.
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There are no heroes, heroes were in the past, but the shadow killed them. The shadow touched everyone, and ended the idea of heroes. The age of heroes is over and will never come again...or so they say.
The City State of the Citadel is a Sanctuary (Point of light), a safe place in an unsafe world. Or at least it once was...
The Citadel is a huge metropolis... it's over five miles in diameter with almost 30k people and house the ruins of the old college of wizardry that now is home to the sages school. It also has a shadow connection to the explorers socioty.
all of you are Humans, and the Classes are from my Middle Earth book. However your humans can use different stats... Half Elf, Half Orc, and Teifling are allowed, but still humans just 'touched' by fey orc or shadow somewhere in the past... so I have an NPC who is a 'half elf' because his great grandfather was elven. You only have one 'throw back' physical feature of the race but look mostly human. In the citadel you are fine...but someplace might be 'burn the witch' if they think you have been elf or orc or worse touched...