UngeheuerLich
Legend
I orefer one auto save above +15% better chance.but not as much as +3 to all saves
Which favors the paladin.Sure. Maybe the DM only runs creatures that force Charisma saves, or are vulnerable to radiant.
No.But we can't really count on that.
Correct.Agreed.
And the paladin can carry a shield and not loose a s much.
Correct.Smite doesn't care what weapon you wield. Action Surge does.
As a strength based sword and board character I would favour the paladin. Actually I think longsword is now the paladin weapon.
Yes. Agreed.Never said they weren't.
And level 2 searing smite is 4d6+, and can't miss.
Maybe. If you like that fantasy.Shining smite is probably better, but that pretty team depend.
I'm still thinking Shillelagh +shield, Inspiring leader, and 20 Cha would be optimal. It plays into the paladin strengths better than a greatsword.
Depends on the subclass I guess.But it's harder to compare that way.
I guess I could compare Rapier + Shield and Defensive Duelist. See how bad the loss of a greatsword hurts the fighter.
Really, I said, I underestimated some small seemingly small changes like more healing on cure wounds. I now think both classes are very balanced against each other. Yes, there are levels and situations where one might be ahead of the other, but overall, it seems dead even.
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