jeremy_dnd said:
Wow, I'm gone for two days, and already we have a plan for bringing down the One God! I'm going to have to put some extra effort into making Torak believe that he won't, in fact, get even close.
Phew, that is easy to accomplish DM. Kill legates, destroy Black Mirrors, disable/kill Night Lords ... imprison Big Dude and tinker the way to destroy him. Wrestle orcs from his worship and give them something to belive in. It's easy to say from Player perspective, but unfortunately Torak belives that Izarador is out of his reach.
As I say, Torak is not focused. For now he is in deep despair, predending stupid cave-orc in slavery, for the sake of safety. Currently his higest goals are warm meal and good sleep without fear of "accident".
And bigger issue is forging his own empire, when he will hit 8-10 lvl ... with such great power he might start playing with the thought of becaming something more than just orc magician.
And seriously, if Torak ever reach high lvl ... would You consider at least giving him chance to try and do what he intends ? Izrador is probably smart enough to predict most of his moves and even
thoughts, anyway. When he will became aware of this threat, of course.
jeremy_dnd said:
Dirgible was right about the spell list, sorry I didn't catch it before. Deleting ray of frost and burning hands, replacing with prestidigitation and cure light wounds, respectively, on the character thread.
No problem, still ... I could just take
Acid Splash, it's Lesser Conjuration in newest spell list. But ...
Ray of Frost I could imagine how he might devolp it. Frost resistance and all, I thought it to be characterful.
Burning Hands, well I were going to use it as difficulty proof campfire igniter. Will
Prestidigitation suffice for igniting fire as
Dirigible suggested ?
And all this megalomaniac rambling was devised as mental exercise. World of Midnight is as deadly as Chaos Wastes from Warhammer. I'm aware that chances of surviving, let alone brewing any major plot, are small at best. But, from the other hand, if we succed against such odds ... That would be worth something, at least story hour, don't You think ?
jeremy_dnd said:
And as for character play . . .
No one will know each other to start off and no one will have common backgrounds (except those invented arbitrarily by the DM . . .) Therefore, characters will only know each other by how the players portray them.
Rikandur Azebol, if you want Torak to be intelligent, but perceived as a brute, make sure to play him that way.
Stupid and ugly brute is just a disguise, Torak is waiting for spark of inspiration to raise from the depths of utter despair.
