Henry
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Ashrem and Wil,
Thanks for the responses. Putting in a "Star Wars Rebellion" context helps me see the setting as much more approachable. It seemed like for a while that all its supporters could talk about was how unkillable the overlord was, and how good will never win -- EVER. It's not a true statement: good could win, often spectacularly, its just that the goal of eradicating evil for all time is too big of a goal for one campaign to realistically handle.
However, I do have to ask:
Does anyone else, having heard people talking about the Shadow in Midnight, instantly have Dead Gentlemen Productions "The Gamers" flashbacks?
GM:"These lands are controlled by... The Shadow."
Player 1: "The shadow!"
Player 2: "The SHADOW??!!"
Player 3: "The Shadow."
Thanks for the responses. Putting in a "Star Wars Rebellion" context helps me see the setting as much more approachable. It seemed like for a while that all its supporters could talk about was how unkillable the overlord was, and how good will never win -- EVER. It's not a true statement: good could win, often spectacularly, its just that the goal of eradicating evil for all time is too big of a goal for one campaign to realistically handle.
However, I do have to ask:
Ashrem Bayle said:Free a city and set it up as a bastion of resistance. Pehaps the Shadow's "puppet ruler" is now controlled by the good guys.
Does anyone else, having heard people talking about the Shadow in Midnight, instantly have Dead Gentlemen Productions "The Gamers" flashbacks?

GM:"These lands are controlled by... The Shadow."
Player 1: "The shadow!"
Player 2: "The SHADOW??!!"
Player 3: "The Shadow."
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