Thrarn Iranorn
First Post
Character Name : Thrarn Iranorn
Character Race : Human (Erenlander)
Character Class(es) : Wildlander
Character Heroic Path : Ironborn
Alignment : Chaotic Good
Gender : Male
Age : 19
Height : 6’0”
Weight : 185
Eyes : Green
Hair : Long Black
Character Level : 3
EXP Points Gained : 3000
EXP Needed For Next Level : 6000
Known Languages : Erenlander, Traders Tongue, Wood Elf
[Spent 2 skill points to be literate in Erenlander and Traders Tongue]
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Strength : 18 (+4)
Dexterity : 16 (+3)
Constitution : 14 (+2)
Intelligence : 14 (+2)
Wisdom : 11 (+0)
Charisma : 6 (-2)
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Armor Class : 17 [ BASE (10) + ARMOR (2) + SHIELD (1) + DEX (3)+ NATURAL ARMOR** (1)]
Flatfooted Armor Class : 14
AC Penalty: 0
Maximum DEX bonus: +6
Armor Type & Weight: Leather (15 lbs.) & Buckler Shield (5 lbs)
Special Armor Class Notes :
Ironborn Abilities +1 Natural Armor
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Hit Points : 29
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Save vs. Fortitude : 6 [BASE(3) + CON MOD (2) + IRONBORN MO** (1)]
Save vs. Reflex : 4 [BASE(1) + DEX MOD (3)]
Save vs. Will : 1 [BASE(1) + WIS MOD (0)]
Special Save Notes :
** Ironborn Abilities +1 Bonus on Fort saves
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Initiative Modifier : +2
Base Attack Bonus : +3
Melee Attack Bonus : +7
Ranged Attack Bonus : +6
Ranged Attack with Longbow: +7
Ranged Attack w/ Longbow w/in 30': +8
Special Combat Notes :
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Weapons :
Longsword / +7 melee / 1d8 damage / 19-20/X2 critical / slashing damage / 4 lbs.
Punching Dagger / +7 melee / 1d4 damage / X3 critical / piercing damage / 2lbs.
Mighty Composite Longbow(+2 STR Bonus) / +6 ranged / 1d8+2 / X3 critical / 110 ft / piercing damage / 3 lb.
. Silver Arrows(20) 3 lbs.
. Arrows(20) 3 lbs.
. Arrows(20) 3 lbs.
Weapon weight: 15 lbs.
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Skills :
Name/Total Mod (Ability) ** # Ranks taken
60 Points [2 used for language literacy]
* Climb/8 (Str +4 ) 4 ranks
Craft (Bowyer)/14 (Int +2) 6 ranks [Racial Bonus +4] [Masterwork Tools +2]
* Hide/9 (Dex +3 ) 6 ranks
+ Intuit Direction/4 (Wis +0) 4 ranks
* Jump/8 (Str +4 ) 4 ranks
+ Knowledge (nature)/5 (Int +2) 3 ranks
Knowledge (Central Erendale)/2 (Int +2) 0 ranks
Listen/6 (Wis +0) 6 ranks
* Move Silently/13 (Dex +3 ) 6 ranks [+4 Class Bonus]
Search/6 (Int +2 ) 4 ranks
Spot/11 (Wis +0 ) 3 ranks [Class Bonus +8]
Swim/8 (Str +4 ) 4 ranks
Use Rope/5 (Dex +3 ) 2 ranks
Wilderness Lore/6 (Wis +0 ) 6 ranks
* Armor Check Penalty Applies
+Cannot Use Unless Trained
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Feats :
Point Blank Shot Get a +1 bonus to attack rolls with ranged weapons at ranges up to 30 feet
Rapid Shot Get one extra attack per round with a ranged weapon. The attack is highest BAB but each attack suffers a -2 penalty. Must use full attack action to use feat.
Precise Shot Can shoot or throw ranged weapons at an opponent engaged in melee without suffering the standard -4 penalty.
Weapon Focus (Composite Longbow) Add +1 to all attack rolls with Composite Longbow.
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Racial and Class Skills, Abilities & Features :
Ironborn Abilities
. Incredible resilience: HD Type increases by one type (d8 becomes d10)
. +1 Bonus on Fort saves
. +1 Natural Armor
Class Skills
. Danger Sense: +4 insight bonus on Spot checks made to notice creatures at the beginning of an encounter
. Wildlander Trait (Ghost Walk): Receive a +4 competence bonus to Move Silently checks. May take 10 when making Move Silently checks even if stress and distraction would normally prevent it .
. Wildlander Trait (Hawk Eyes): Receive a +4 bonus to Spot checks. May take 10 when making Spot checks even if stress and distraction would normally prevent it.
Erenlander Racial Traits:
. +2 bonus to STR and –2 bonus to CHA
. Medium size
. Base speed of 30 feet
. 2 extra feats at 1st level
. 8 extra skill points at 1st level and 2 extra at each additional level
. 4 bonus ranks in one Craft or Profession skill.
. Gain Knowledge skill (Central Erendale)
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Equipment & Gear (include weight of individual items and total weight) :
Backpack (Holds) 2 lbs.
Winter Clothing 7 lbs.
Rope, Hemp (50 ft.) 10 lbs.
1 Gallon Iron Pot 2 lbs.
Blanket, winter 3 lbs.
Bedroll 5 lbs.
Torch 1 lbs.
Torch 1 lbs.
Grappling hook 4 lbs.
Waterskin
Flask (empty) 1 lbs.
Rations, trail(per day) 1 lbs.
Rations, trail(per day) 1 lbs.
Rations, trail(per day) 1 lbs.
Rations, trail(per day) 1 lbs.
Rations, trail(per day) 1 lbs.
Masterwrok Artisan's tools(Bowyer) 5 lbs.
Pouch, belt (Holds) 0.5 lbs.
5 Pieces Chalk *
5 Fishhooks *
Pouch, belt(Holds) 0.5 lbs.
2 Whetstones 2 lbs.
Pouch, belt(Holds) 0.5 lbs.
Oil (1-pint flask) 1 lbs.
Flint and steel *
*No weight worth noting.
EQUIPMENT WEIGHT: 54
ARMOR WEIGHT: 20 lbs.
WEAPON WEIGHT: 18 lbs.
TOTAL WEIGHT: 92 lbs.
Carrying Capacity 18 STR Light: up to 100 lb. Medium: 101-200 lb. Heavy: 201-300 lb.
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Money : ___PP ___GP ___SP ___CP
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Base Speed : 30 feet
Character Race : Human (Erenlander)
Character Class(es) : Wildlander
Character Heroic Path : Ironborn
Alignment : Chaotic Good
Gender : Male
Age : 19
Height : 6’0”
Weight : 185
Eyes : Green
Hair : Long Black
Character Level : 3
EXP Points Gained : 3000
EXP Needed For Next Level : 6000
Known Languages : Erenlander, Traders Tongue, Wood Elf
[Spent 2 skill points to be literate in Erenlander and Traders Tongue]
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Strength : 18 (+4)
Dexterity : 16 (+3)
Constitution : 14 (+2)
Intelligence : 14 (+2)
Wisdom : 11 (+0)
Charisma : 6 (-2)
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Armor Class : 17 [ BASE (10) + ARMOR (2) + SHIELD (1) + DEX (3)+ NATURAL ARMOR** (1)]
Flatfooted Armor Class : 14
AC Penalty: 0
Maximum DEX bonus: +6
Armor Type & Weight: Leather (15 lbs.) & Buckler Shield (5 lbs)
Special Armor Class Notes :
Ironborn Abilities +1 Natural Armor
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Hit Points : 29
-------------------------------------------------------
Save vs. Fortitude : 6 [BASE(3) + CON MOD (2) + IRONBORN MO** (1)]
Save vs. Reflex : 4 [BASE(1) + DEX MOD (3)]
Save vs. Will : 1 [BASE(1) + WIS MOD (0)]
Special Save Notes :
** Ironborn Abilities +1 Bonus on Fort saves
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Initiative Modifier : +2
Base Attack Bonus : +3
Melee Attack Bonus : +7
Ranged Attack Bonus : +6
Ranged Attack with Longbow: +7
Ranged Attack w/ Longbow w/in 30': +8
Special Combat Notes :
-------------------------------------------------------
Weapons :
Longsword / +7 melee / 1d8 damage / 19-20/X2 critical / slashing damage / 4 lbs.
Punching Dagger / +7 melee / 1d4 damage / X3 critical / piercing damage / 2lbs.
Mighty Composite Longbow(+2 STR Bonus) / +6 ranged / 1d8+2 / X3 critical / 110 ft / piercing damage / 3 lb.
. Silver Arrows(20) 3 lbs.
. Arrows(20) 3 lbs.
. Arrows(20) 3 lbs.
Weapon weight: 15 lbs.
-------------------------------------------------------
Skills :
Name/Total Mod (Ability) ** # Ranks taken
60 Points [2 used for language literacy]
* Climb/8 (Str +4 ) 4 ranks
Craft (Bowyer)/14 (Int +2) 6 ranks [Racial Bonus +4] [Masterwork Tools +2]
* Hide/9 (Dex +3 ) 6 ranks
+ Intuit Direction/4 (Wis +0) 4 ranks
* Jump/8 (Str +4 ) 4 ranks
+ Knowledge (nature)/5 (Int +2) 3 ranks
Knowledge (Central Erendale)/2 (Int +2) 0 ranks
Listen/6 (Wis +0) 6 ranks
* Move Silently/13 (Dex +3 ) 6 ranks [+4 Class Bonus]
Search/6 (Int +2 ) 4 ranks
Spot/11 (Wis +0 ) 3 ranks [Class Bonus +8]
Swim/8 (Str +4 ) 4 ranks
Use Rope/5 (Dex +3 ) 2 ranks
Wilderness Lore/6 (Wis +0 ) 6 ranks
* Armor Check Penalty Applies
+Cannot Use Unless Trained
-------------------------------------------------------
Feats :
Point Blank Shot Get a +1 bonus to attack rolls with ranged weapons at ranges up to 30 feet
Rapid Shot Get one extra attack per round with a ranged weapon. The attack is highest BAB but each attack suffers a -2 penalty. Must use full attack action to use feat.
Precise Shot Can shoot or throw ranged weapons at an opponent engaged in melee without suffering the standard -4 penalty.
Weapon Focus (Composite Longbow) Add +1 to all attack rolls with Composite Longbow.
-------------------------------------------------------
Racial and Class Skills, Abilities & Features :
Ironborn Abilities
. Incredible resilience: HD Type increases by one type (d8 becomes d10)
. +1 Bonus on Fort saves
. +1 Natural Armor
Class Skills
. Danger Sense: +4 insight bonus on Spot checks made to notice creatures at the beginning of an encounter
. Wildlander Trait (Ghost Walk): Receive a +4 competence bonus to Move Silently checks. May take 10 when making Move Silently checks even if stress and distraction would normally prevent it .
. Wildlander Trait (Hawk Eyes): Receive a +4 bonus to Spot checks. May take 10 when making Spot checks even if stress and distraction would normally prevent it.
Erenlander Racial Traits:
. +2 bonus to STR and –2 bonus to CHA
. Medium size
. Base speed of 30 feet
. 2 extra feats at 1st level
. 8 extra skill points at 1st level and 2 extra at each additional level
. 4 bonus ranks in one Craft or Profession skill.
. Gain Knowledge skill (Central Erendale)
-------------------------------------------------------
Equipment & Gear (include weight of individual items and total weight) :
Backpack (Holds) 2 lbs.
Winter Clothing 7 lbs.
Rope, Hemp (50 ft.) 10 lbs.
1 Gallon Iron Pot 2 lbs.
Blanket, winter 3 lbs.
Bedroll 5 lbs.
Torch 1 lbs.
Torch 1 lbs.
Grappling hook 4 lbs.
Waterskin
Flask (empty) 1 lbs.
Rations, trail(per day) 1 lbs.
Rations, trail(per day) 1 lbs.
Rations, trail(per day) 1 lbs.
Rations, trail(per day) 1 lbs.
Rations, trail(per day) 1 lbs.
Masterwrok Artisan's tools(Bowyer) 5 lbs.
Pouch, belt (Holds) 0.5 lbs.
5 Pieces Chalk *
5 Fishhooks *
Pouch, belt(Holds) 0.5 lbs.
2 Whetstones 2 lbs.
Pouch, belt(Holds) 0.5 lbs.
Oil (1-pint flask) 1 lbs.
Flint and steel *
*No weight worth noting.
EQUIPMENT WEIGHT: 54
ARMOR WEIGHT: 20 lbs.
WEAPON WEIGHT: 18 lbs.
TOTAL WEIGHT: 92 lbs.
Carrying Capacity 18 STR Light: up to 100 lb. Medium: 101-200 lb. Heavy: 201-300 lb.
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Money : ___PP ___GP ___SP ___CP
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Base Speed : 30 feet