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Midway Mining Expedition (PbP)

Tellerian Hawke

Defender of Oerth
As Taka regains consciousness, he looks around, confused. His head is still throbbing from the multiple blows his foes landed with their bone tomahawks. Instinctively, he begins to accelerate his healing, by manipulating nearby waylines. He will offer to help his friends, as well.

Taka asks, "Why didn't they kill us? Surely they know that we will not stop coming after them?"

Taka looks at himself, taking note of the absence of his armor and weapons.

Taka says, "We don't even have knives to cut ourselves some wooden spears. We will need to rely upon our special talents. I agree with Coldtree, we should burn them. Heat is hard to stand against."

Taka will take the time to forage for any rocks, stones, or minerals that could enhance wayline manipulation, especially things like flint, which augment heat attacks.

Accelerate healing: 74
Forage: 81
 

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MacConnell

Creator of The Untamed Wilds
Coldtree: full health
Harnin arrows: 17
Tunic: 60 - 2 - 2 = 56
Taka: full health
Boots: 20 - 7 = 14
Tehn: full health
GM: The items in the following lists are currently missing

Coins:
Standard Earnings: 360 shillings / 10 days
Shillings: 141

Animal Parts:
Ant Pinchers: 5, (Cohesion +1)
Ant Stingers: 5, {Toxin x2}
Beetle Elytra: 5 pair (deflect 4, soak 2)
Canine Teeth: 1 set, (Strength +1)
Duck Feathers: 1 set, (Cohesion +1)
Goat Jawbone: 1, (Will +1)
Harvester Feather Talisman: 1, (Health +1)
Peccary Tusks: 1 pair, (Confluence +1)
Viper Skull: 1, ?
Viper Heart: 1, ?
Snakeskin: 20% coverage

Ores:
Tin: 1, (Persona +1), {- Mind x 2}
Zinc: 8, (Health +1), {+ Body x 2}

Stone:
Bloodstone: 1, (Health +1)
Flint: 1, {Shock x2}
Heartstone: 1 (Confluence +1)
Slate: 8, {Sound x2}

Oddities:
Hebrian Regular Insignia (fabric)
E1: body: 0, incapacitated
E2: body: 1, incapacitated
E3: body: 6, hurt
E4: body: 7, hurt
As Coldtree comes to... He only thinks of ending those that beat him down.

After he wakes he will manipulate waylines to assist in his healing, as well as T&T. He will look around to find out where his opponents went.
As Taka regains consciousness... he begins to accelerate his healing, by manipulating nearby waylines...
Both Coldtree and Taka realize that they are not physically injured. The blows only caused enough superficial damage to produce a loss of consciousness. Once awake and moving, any stiffness and residual pain quickly fades.

Taka asks, "Why didn't they kill us? Surely they know that we will not stop coming after them?"
Tehn offers, "Being unconscious, I doubt the savages knew any difference. I say we were left for dead. They took our stuff."

Taka looks at himself, taking note of the absence of his armor and weapons.
OOC: Only weapons and trinkets were taken, not clothing, probably because none of it would have fit the enemy.

Taka will take the time...
Seeing as it is about the middle of the night. it is quickly decided to wait until daylight to give pursuit or perform any meaningful search. One thing that is noted, without delay, is that the enemy took their injured with them, indicating to all three men that the enemy would be traveling slower.

Finding the trail in the morning light is easy, for two of the enemy could not walk, and the drag marks would glare at even an amateur explorer. While tracking, Tehn will also divert back and forth hoping to sense something of use. Given the supposed rate of travel of the enemy, the few extra minutes are decidedly affordable, provoking Coldtree to join in, especially in hopes of locating some fire weed.
ecology + clarity + d100
Taka: 12 + 17 + 81 = 110
Coldtree: 16 + 26 + 72 = 114
Lunnaya: 26 + 22 + 81 = 129
During the search, no useable stones are located but when it comes to ores, being so close to the mountains, Taka and Tehn come across separate boulders containing a total of 16 ingots worth of lead. Coldtree comes across a boulder containing 7 ingots worth of tin. In a moment worth a malicious grin, Coldtree finds the prize of 7 measures worth of fire weed. T & T both find a large patch of itch weed, which yields 16 measures. Due to the difficulty of collecting the itch weed without personal injury, only one measure each is taken.

As it becomes obvious that the enemy will shortly be overtaken, Tehn addresses the others. "We need a better plan to go at these fellows. Any ideas?"
OOC: Each character receives 3 DP.
 
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Kwargrow

Gamer Extraordinaire
Coldtree smiles and T&T can practically feel malicious intent emanating from him. He says, "They still have their injured, correct? I will use my power to set the blankets of the wounded on fire. When the others rush to put the fires out, we attack. We should focus our attention on one enemy at a time to grant an outnumber bonus."
100+50=150, 88
 

Tellerian Hawke

Defender of Oerth
Taka says, "No, we should not go to them; we should make them come to us. And I volunteer to be the bait. We will approach their camp unseen, and take up ambush positions. I will expose myself, and openly challenge them. They will not be able to resist rushing me. And when they get close enough, we strike. What say all of you?"

Use these rolls for whatever you need, in whichever order is convenient.
76, 88, (96+64), 89, 62, (93+74)
 

MacConnell

Creator of The Untamed Wilds
Coldtree: full health
Harnin arrows: 17
Tunic: 60 - 2 - 2 = 56
Taka: full health
Boots: 20 - 7 = 14
Tehn: full health
Coins:
Standard Earnings: 360 shillings / 10 days
Shillings: 141

Animal Parts:
Ant Pinchers: 5, (Cohesion +1)
Ant Stingers: 5, {Toxin x2}
Beetle Elytra: 5 pair (deflect 4, soak 2)
Canine Teeth: 1 set, (Strength +1)
Duck Feathers: 1 set, (Cohesion +1)
Goat Jawbone: 1, (Will +1)
Harvester Feather Talisman: 1, (Health +1)
Peccary Tusks: 1 pair, (Confluence +1)
Viper Skull: 1, ?
Viper Heart: 1, ?
Snakeskin: 20% coverage

Ores:
Tin: 1, (Persona +1), {- Mind x 2}
Zinc: 8, (Health +1), {+ Body x 2}

Stone:
Bloodstone: 1, (Health +1)
Flint: 1, {Shock x2}
Heartstone: 1 (Confluence +1)
Slate: 8, {Sound x2}

Oddities:
Hebrian Regular Insignia (fabric)
Coldtree smiles..., "... set the blankets of the wounded on fire... We should focus our attention on one enemy at a time..."
Taka says, "... we should make them come to us. And I volunteer to be the bait... when they get close enough, we strike. What say all of you?"
89, 62, (93+74)
Tehn waves his hands in a gesture of hold on a second. "Coldtree has been able to bend waylines at a distance since we fought those malevolent birds. I say we do both. Let him light one up and then you expose yourself. When they rush you, we rush back, triple teaming them one at a time as long as we can to keep the advantage of numbers. It is what they did to us to take us out before. We need to turn those tables."

The sun has just dipped behind the near mountain, but the light has not near faded for the day. The enemy, it seems, has stopped early. They are enjoying themselves in some self-induced festivity. The captured women are participating with them. None of the enemy remains incapacitated. It is estimated that a day and a half may have passed since the previous conflict. Two of the enemy is still exhibiting signs of serious injury, for they are not really participating in the celebration.

It proves to be of little difficulty to close within 15 strides for Coldtree to affect one of them. Having to alter his plan slightly, he grips a handful of fire weed, nods to Tehn, and ignites the loincloth of the one who appears most injured. Tehn does the same thing to the other injured man. As the men scream, Taka hollers to get the attention of the others. The party is immediately over, as the men scream back in their unknown language. The women stare in amazement.
Bending + various collegiate + d100
Coldtree: 19 + 32 x 2(fire weed) = 83 + 150 = 233
Lunnaya: 30 + 22 x 2(fire weed) = 74 + 116 = 190
Conditioning + Fury or Clarity + d100
Enemies: 19 + 10 + 126 = 155
damage: 233 - 155 = 78% * 10 = 8
damage: 190 - 155 = 45% * 10 = 5
E1: Body: 1 - 8 = -7, unconscious
E2: Body: 2 - 5 = -3, unconscious
Readiness + Speed + Clarity + d100
Coldtree: 20 + 16 + 26 + 88 = 150
Taka: 22 + 12 + 17 + 76 = 127
Lunnaya: 14 + 26 + 21 + 87 = 148
Enemies: 19 + 15 + 10 + 97 = 141
Coldtree: 28(clothing) - 13(strength) + 100(bending) - 150 = ~0
Taka: 16(clothing) - 14(strength) + 100(bending) - 127 = ~0
Lunnaya: ~0
Enemies: 300(movement) - 141 = 159
The uninjured enemy reacts faster than expected but it appears that the combatants will require 3 seconds of time to close the gap between them, causing all three adventurers to realize that they can assault two each of the enemy before melee ensues.
Bending + various collegiate + d100
Coldtree: 19 + 32 x 2(fire weed) = 83 + 150 = 233 x 2
Taka: 22 + 23 x 2(fire weed) = 68 + 88 = 156 x 2
Lunnaya: 30 + 22 x 2(itch/fire weed) = 74 + 124 = 198
Conditioning + Fury or Clarity + d100
Enemies: 19 + 10 + 134 = 163
damage: 233 - 163 = 70% * 10 = 7 x 2
damage: 198 - 163 = 35% * 10 = 4 x 2
E3&5: Body: 8 - 7 = 1, injured
E4&6: Body: 8 - 4 = 4, injured
Despite the augmentation of the fire weed, an impressive stroke of luck allows the men to resist being heated by Taka. Coldtree, however, severely injures two, while Tehn hurts the other two. Due to the sudden injury, it is one of the men Tehn affected who finds himself facing three opponents, first.
Aggression + Accuracy + Fury + d100
Coldtree: 18 + 16 + 31 + 88 = 153
Taka: 23 + 12 + 16 + 160 = 211
Lunnaya: 16 + 26 + 21 + 124 = 187
The man defends himself impressively well, especially for being hurt, but three on one is fatal, even when he is the only one with a weapon. As the other three men engage to a fury of heat and a reacquired sword, they know their deaths are certain. They being to sing a strange song as their lives are quickly ended. The adrenaline rush from the quickness of the new assault combined with the memory of the previous failure, leaves a pounding in everyones heads for a few more seconds.

The women stare at the scene as if struck with paralysis.
OOC: All characters receive 3 DP. All fire weed was expended.
 
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Kwargrow

Gamer Extraordinaire
Once it is determined that the battle is over, Coldtree will hold up his hands to show no animosity towards the women. He says, in Hebrian, "There is no need for further violence. We are the Dragon Way Adventuring Company, and we were hired to put an end to these villains and return you to Midway."
 

Tellerian Hawke

Defender of Oerth
Taka says, in Hebrian, "These men were brave warriors. I was honored to be able to fight them again. My friend speaks the truth; we are not here to harm you. We are here to escort you safely back to town. But I am confused about what I saw. You were celebrating with these men. Was this of your own, free will? Or were you simply trying to avoid being mistreated? Sit with us a moment, and gather your wits; we would be honored if you would tell us the tale of your captivity."
 

Tellerian Hawke

Defender of Oerth
During the pause before the conversation begins, many thoughts come to Taka's mind: ~I felt helpless without my sword, but my talent with waylines is growing. I should return to the ways of my youth; there was a time when I preferred the use of my hands. Perhaps I should return to that way of being? You cannot disarm an unarmed man. And waylines can be manipulated to harden the body and sharpen the mind. I have strayed from my original path for far too long. When I get back to town, I am going to sell my sword, and give the pick handle back to the smith. It is time to turn my BODY into my greatest weapon.~
 

MacConnell

Creator of The Untamed Wilds
Coldtree: full health
Harnin arrows: 17
Tunic: 60 - 2 - 2 = 56
Taka: full health
Boots: 20 - 7 = 14
Tehn: full health
Coins:
Standard Earnings: 360 shillings / 10 days

Animal Parts:
nothing here

Ores:
nothing here

Stone:
nothing here

Oddities:
Hebrian Regular Insignia (fabric)
Once it is determined that the battle is over, Coldtree will hold up his hands to show no animosity towards the women. He says, in Hebrian, "... We are the Dragon Way Adventuring Company... return you to Midway."
Taka says, in Hebrian, "... My friend speaks the truth; we are not here to harm you..."
One woman, the eldest in appearance, yells back, "Do you always holler at others from such a distance?"

She answers none of the questions and asks nothing further. She speaks some quiet words to the other five woman, who retrieve their discarded sandals and shirts. The woman who spoke does the same.
OOC: Each character receives 1 DP.
 

Tellerian Hawke

Defender of Oerth
OOC: I think I speak for the whole party here...


The whole party moves up to where the women are, bows politely, and asks their questions again, in a softer, polite tone of voice.
 

Kwargrow

Gamer Extraordinaire
Do you always holler at others from such a distance?
Coldtree shrugs and raises his voice, "Just get your stuff and prepare to go back to Midway." He mumbles where only T&T can hear him, "I don't have a lot of patience for whores."

He will go around to find and secure their gear.
 
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Tellerian Hawke

Defender of Oerth
When Coldtree doesn't follow Taka's lead, Taka looks at him quizzically, but says nothing. Taka will then approach the women, and try to talk to them politely, while Coldtree gathers their equipment.
 

MacConnell

Creator of The Untamed Wilds
Coldtree: full health
Harnin arrows: 17
Tunic: 60 - 2 - 2 = 56
Taka: full health
Boots: 20 - 7 = 14
Tehn: full health
Coins:
Standard Earnings: 360 shillings / 10 days
Shillings: 501

Animal Parts:
Ant Pinchers: 5, (Cohesion +1)
Ant Stingers: 5, {Toxin x2}
Beetle Elytra: 5 pair (deflect 4, soak 2)
Canine Teeth: 1 set, (Strength +1)
Duck Feathers: 1 set, (Cohesion +1)
Goat Jawbone: 1, (Will +1)
Harvester Feather Talisman: 1, (Health +1)
Peccary Tusks: 1 pair, (Confluence +1)
Viper Skull: 1, ?
Viper Heart: 1, ?
Snakeskin: 20% coverage

Ores:
Tin: 1, (Persona +1), {- Mind x 2}
Zinc: 8, (Health +1), {+ Body x 2}

Stone:
Bloodstone: 1, (Health +1)
Flint: 1, {Shock x2}
Heartstone: 1 (Confluence +1)
Slate: 8, {Sound x2}

Oddities:
Hebrian Regular Insignia (fabric)
Coldtree shrugs and raises his voice, "Just get your stuff..." He mumbles where only T&T can hear him, "I don't have a lot of patience for whores."

He will go around to find and secure their gear.
Tehn laughs at the underbreath comment. "I think you have this wrong idea stuck in your head. To me a whore is something completely different, but whatever. I'll help get our stuff, over by the women, after I see what these people had too."

... Taka will... talk to them politely...
Taka says, in Hebrian, "... You were celebrating with these men...?"
The eldest woman, who spoke somewhat rudely the first time, bows in the Hebrian custom. "Thank you. I am not ungrateful. The idea of ending my days as the wife of an Evipau is not at all appealing, but it was better than dying of dehydration. When the caravan was attacked, I knew we were too far from East Port, and I did not know the distance remaining to Midway. It seemed a chance encounter that the Evipaun attacked the caravan. I am Rozu. The girls are Deiji, Yuri, Kosai, Rani, and Rotasu. Yes, we are all named for flowers but those are our names. We use no others."

"By the fact that you men are here, I guess we were closer to Midway than I knew."

Understanding the last statement, Tehn responds, "Here we are maybe 3 days."

It is clear his Hebrian is limited.

It is noted that the women had been decorated with laurels of flowers, which they begin to discard, and even some of the trinkets belonging to the crew, which they return when mentioned.

The Evipaun, as the woman named them, seem to have nothing special of their own to pique interest. They have some dried meats, their own water skins, and much of the stolen rice. Many of the DWAC belongings were adorning the men. Everything else is with the women, who are even willing to help carry water and grain.

On the return trip, the younger women become more talkative and express greater range of emotion than Rozu, who seems to lack much of it. Her mannerism and the things she says give strong indication of her pragmatism.

Upon arrival in the mining camp, there is elation at the sight of the company and their accompaniment. Foreman Gebbrik greets the men and congratulates them on their success, paying out the wage of 360 shillings. Reputation for the crew is bolstered.
OOC: All characters receive 3 DP.
 
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Tellerian Hawke

Defender of Oerth
Taka thanks the woman, and says that he was glad to have been of service to her.

After reaching town, Taka makes good on his promise to sell his Harnin short sword, and returns the axe handle to the smith that he borrowed it from.

After that, he inquires as to the availability of better armor, and specifically, what types of leather are available, and their associated costs.

When it is time to eat, Taka approaches Tehn.

Taka says, "If you'd like to learn Hebrian, I can teach you. We can practice whenever we stop to rest or eat. Like right now... the stew you are eating is known as "kohtahlu" in Hebrian."

If Tehn is willing, Taka will continue to offer the vocabulary lesson during the course of the evening's meal.
 

MacConnell

Creator of The Untamed Wilds
Technical Post:
GM: Collegiate Tasks that may be performed by all characters:
Mend (+Body)
Soothe (+Mind)
Leach (- Body... + Body)
Muddle (- Mind)
Rend (- Body)
Ionize (- Body)
Rearrangement (- Mind)
Bend Light (special)
Shock (- Body)
Oscillation (- Mind)
Chill (- Body)
Heat (- Body)

For convenience, those of interest should be added to your character records.

GM: Coldtree and Taka:
Clairaudience (+ hearing)
Damping Sound (+ Hide)
Invigorate (+ Health)
Night Vision
Stimulate (+ Motility)
Strengthen
Lethargy (- Motility)
Sap (- Health)
Siphon (replaces Leach and Rend)
Weaken (- Strength)
Identity (replaces Soothe)
Recover (replaces Mend)
Cool (replaces chill)
Heat
Shove (knock down)
Sonic Blast (- Mind)
Ventriloquism (special)
 
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Kwargrow

Gamer Extraordinaire
On the way back to Midway, Coldtree will speak with the women in Hebrian. He will give them whatever possessions of the Evipau that they wish, even weapons. He will ask them about their ambitions and desires, if they are happy in their current life or would choose another if they could. He will NOT attempt to seduce them, and will NOT touch them sexually. (I emphasized the NOT because y'all don't always read all of my post)

With the blessing of T&T, Coldtree will invite these women to join the DWAC. In private conference with his partners, he reasons, "If we add new members, then we can dispense the jobs we don't want to do to them, and take on the best jobs for ourselves. Plus, these women are grateful to us, even more since we are giving them a way out of their current situation. You can't buy that kind of loyalty."
 

Tellerian Hawke

Defender of Oerth
Taka says, flatly, "They agreed to marriage to avoid conflict and/or mistreatment; I doubt they are looking to travel the path of the warrior. You can ask them, of course, and even train them to fight, if that is your intent. But this whole idea of an "adventuring company" sits wrong with me. When I suggested that we name ourselves the Birds of Prey, I was joking; and I was also assuming whichever name we decided upon would be like a nickname, used mainly between us and perhaps certain people in Midway. But the idea of forming an "official group" seems unnecessary to me. Why do people feel the need to label what a group of friends does? If they wish to join us, they will be our friends. And if that comes to pass, they can accompany us on any outing that they wish. I am not a chief. I will not "assign" tasks to anyone. What I do, I do in the name of friendship, benevolence, and honor. I do not wish to give it a name, or implement a set of rules. We are, each of us, on our own path in life. That is the way that I see it."
 
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Kwargrow

Gamer Extraordinaire
Coldtree shakes his head, "I do not intend for them to accompany us. We will take on the most dangerous, lucrative jobs. There will be many tasks people will have for us, that we will not have the time or desire to fulfill. Our recruits will perform those tasks, earn their own way without having to lay under a man, and still contribute a valuable service to Midway. We are an adventuring company, after all. Also, when we are out of town, they can look after our interests."
 

MacConnell

Creator of The Untamed Wilds
Coldtree: full health
Harnin arrows: 17
Tunic: 60 - 2 - 2 = 56
Taka: full health
Boots: 20 - 7 = 14
Tehn: full health
Coins:
Standard Earnings: 360 shillings / 10 days
Shillings: 501

Animal Parts:
Ant Pinchers: 5, (Cohesion +1)
Ant Stingers: 5, {Toxin x2}
Beetle Elytra: 5 pair (deflect 4, soak 2)
Canine Teeth: 1 set, (Strength +1)
Duck Feathers: 1 set, (Cohesion +1)
Goat Jawbone: 1, (Will +1)
Harvester Feather Talisman: 1, (Health +1)
Peccary Tusks: 1 pair, (Confluence +1)
Viper Skull: 1, ?
Snakeskin: 20% coverage

Ores:
Tin: 1, (Persona +1), {- Mind x 2}
Zinc: 8, (Health +1), {+ Body x 2}

Stone:
Bloodstone: 1, (Health +1)
Flint: 1, {Shock x2}
Heartstone: 1 (Confluence +1)
Slate: 8, {Sound x2}

Oddities:
Hebrian Regular Insignia (fabric)

Taka says, "If you'd like to learn Hebrian..."
GM: No special attempt to teach an unfamiliar language is necessary, as the progression will not be faster than 1% per post, to convey some realism in language acquisition. It is only necessary to declare that a statement is made in anything other than the default language of Orngaddrin.

On the way back to Midway, Coldtree...
The woman become more comfortable with and confident in their new company during the course of travel. They brush off any offer of goods, but convey appreciation for the offer. Rozu is more private about her own thoughts and desires than the younger women. She deflects inquiries. Though it may be surprising, all of the woman seem especially content with their work, explaining that the pay and environment is much better than working rice fields or fishing boats. As a particular bonus, the crew of Rozu was specifically allowed to relocate and work at Midway.

One of the women does express an interest in weapon training and demonstrates some natural grace to accompany the skill.

...I emphasized the NOT because y'all don't always read all of my post.
OOC: That omission is definitely reciprocated all around. LOL.

... Coldtree will invite these women to join the DWAC...
Taka says, flatly, "... this whole idea of an "adventuring company" sits wrong with me... Why do people feel the need to label..."
Coldtree shakes his head, "I do not intend for them to accompany us... when we are out of town, they can look after our interests."
Tehn finally gets involved in the past conversation. "I am going to disagree on recruitment at this time for a different and possibly still sensitive reason. What if a job of our recruits turns out like that skunk fiasco we suffered in our first outing? No, I do not think we are ready for recruitment, yet."

"As to a label, it is a means of identification and ease of conversation. If we do not label ourselves, others will create their own labels for us. Can you image, 'Hey let's see if we can get those men, you know the cook, the miner, and the medic, to blah, blah, blah.' No, it is better to have a name."

"As to looking after our interests, I say we are not ready for this either; but in the future, we may need a clerk, someone who can take jobs and negotiate terms in our absence. The rice is good, but bringing back those women is going to get us some reputation clout."

After a couple of days in town, Foreman Gebbrik seeks out the DWAC. This time there is no mystery. He explains that when the prospector was out to the south looking for mineable ore, he noticed a band of Deviard, encamped further south. These people being an eminent danger to the community should they travel further north, he wishes the company to investigate the band and deter them from coming north, if necessary.
OOC: Each character receives 3 DP. State any town business or activity and address the new job request.
 
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Kwargrow

Gamer Extraordinaire
Coldtree nods passively at the refusal of recruits and doesn't bring it up again. He will work with anyone that desires hand to hand training, knowing this will also speed the growth of own skill.
OOC: I'm pushing him to Combat 10

In town, he will tell the story of how they rescued the women, even including their initial defeat. He knows the women will tell the true story anyway, so a lie will not serve in this case. He will offer up the evidence that they collected during the quest.
To Gebbrick, about the mission, he says, "An entire band of Deviard? This will be difficult. We will go see what we can do, but if we can't trick them into leaving, we might need to lure them into a trap."
61, 83
 

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