WotC Mike Mearls: "D&D Is Uncool Again"

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In Mike Mearls' recent interview with Ben Riggs, he talks about how he feels that Dungeons & Dragons has had its moment, and is now uncool again. Mearls was one of the lead designers of D&D 5E and became the franchise's Creative Director in 2018. He worked at WotC until he was laid off in 2023. He is now EP of roleplaying games at Chaosium, the publisher of Call of Chulhu.

My theory is that when you look back at the OGL, the real impact of it is that it made D&D uncool again. D&D was cool, right? You had Joe Manganiello and people like that openly talking about playing D&D. D&D was something that was interesting, creative, fun, and different. And I think what the OGL did was take that concept—that Wizards and this idea of creativity that is inherent in the D&D brand because it's a roleplaying game, and I think those two things were sundered. And I don’t know if you can ever put them back together.

I think, essentially, it’s like that phrase: The Mandate of Heaven. I think fundamentally what happened was that Wizards has lost the Mandate of Heaven—and I don’t see them even trying to get it back.

What I find fascinating is that it was Charlie Hall who wrote that article. This is the same Charlie Hall who wrote glowing reviews of the 5.5 rulebooks. And then, at the same time, he’s now writing, "This is your chance because D&D seems to be stumbling." How do you square that? How do I go out and say, "Here are the two new Star Wars movies. They’re the best, the most amazing, the greatest Star Wars movies ever made. By the way, Star Wars has never been weaker. Now is the time for other sci-fi properties", like, to me that doesn’t make any sense! To me, it’s a context thing again.

Maybe this is the best Player’s Handbook ever written—but the vibes, the audience, the people playing these games—they don’t seem excited about it. We’re not seeing a groundswell of support and excitement. Where are the third-party products? That’s what I'd ask. Because that's what you’d think, "oh, there’s a gap", I mean remember before the OGL even came up, back when 3.0 launched, White Wolf had a monster book. There were multiple adventures at Gen Con. The license wasn’t even official yet, and there were already adventures showing up in stores. We're not seeing that, what’s ostensibly the new standard going forward? If anything, we’re seeing the opposite—creators are running in the opposite direction. I mean, that’s where I’m going.

And hey—to plug my Patreon—patreon.com/mikemearls (one word). This time last year, when I was looking at my post-Wizards options, I thought, "Well, maybe I could start doing 5E-compatible stuff." And now what I’m finding is…I just don’t want to. Like—it just seems boring. It’s like trying to start a hair metal band in 1992. Like—No, no, no. Everyone’s mopey and we're wearing flannel. It's Seattle and rain. It’s Nirvana now, man. It’s not like Poison. And that’s the vibe I get right now, yeah, Poison was still releasing albums in the ’90s. They were still selling hundreds of thousands or a million copies. But they didn’t have any of the energy. It's moved on. But what’s interesting to me is that roleplaying game culture is still there. And that’s what I find fascinating about gaming in general—especially TTRPGs. I don’t think we’ve ever had a period where TTRPGs were flourishing, and had a lot of energy and excitement around them, and D&D wasn’t on the upswing. Because I do think that’s what’s happening now. We’re in very strange waters where I think D&D is now uncool.
 

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I mean flip the script. If someone said 'death has to be off the table, its not a good game otherwise' would I be upset?

Negative. I would laugh at such a misguided opinion, chalk it up to one more failure of our society, and move on with a game that is actually good.

No I wouldn't be upset, but then again I'm not upset about what Mearls posted either. I just disagree and a bit disappointed because I expected better of him. On the other hand he's just another rando on the internet.
 

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I mean flip the script. If someone said 'death has to be off the table, its not a good game otherwise' would I be upset?

Negative. I would laugh at such a misguided opinion, chalk it up to one more failure of our society, and move on with a game that is actually good.
And yet, you seem quite intent on insisting you have the correct interpretation of what he said, instead of just laughing off what I'm saying.

Maybe you should try to play some more no-death games. There's more to do than just dungeon crawl and fight monsters, and it's kind of sad to think that having a non-lethal game is a failure of society.
 

I'm just repeating his words. The GM's only goal is to defeat or foil the player's plans and that's what the rules should support. Anything is time-wasting slop.

I don't know what he does in other cases and don't really care, I'm simply responding to the statements he has made that I disagree with.
I think when his entire post is taken into context (all four tweets) it’s pretty clear to me he wasn’t salty at his own game. Folks are free to interpret as they please.
 

It is more than repeating the words, it is you adding your interpretation and bias to them and representing them so they support your argument.

Which you are well within your rights to do, I am just pointing out there are other ways to interpret the post.

I'm literally quoting his exact words. I disagree with what he's saying, even if you don't agree with my opinion why do you have to make it about me not understanding?
 


You said that is what is actually enjoyable.

Maybe you meant to say "that is one of the things I find enjoyable" and wrote it as a given absolute by accident.


I also remember the moments of roleplaying that had nothing to do with dice. I tend to remember more of those, because they were more meaningful than a die roll.

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On the other hand he's just another rando on the internet.

And this, is the way.
 


Is it anymore insulting than a fan of a different sports tem than you saying the team you like sucks?
It is an opinion and people are both allowed to have and express them. You are the onlyone in control of your interpretation and reaction.

Assuming there was a sport I watched and someone said watching said sport was time-wasting slop I would disagree with them. If they said that the sport wasn't worth watching to them I wouldn't care.
 

There's a single line talking about session 0 that he then ignored for the rest of his post. What he describes is old school Gygaxian adversarial gaming even if he did not use those exact words. A great game included killing off 3 characters. He did not mention or address in any way his declaration of other styles of games are time-wasting slop which clearly indicates he said what he meant and meant what he said.
This is not a quote, it is a paraphrased editorial of parts of what he wrote.
I'm literally quoting his exact words. I disagree with what he's saying, even if you don't agree with my opinion why do you have to make it about me not understanding?
Where did I say you didn't understand what he said?
I simply pointed out an alternate take on what you gleaned from his posts. I don't know how either of us could be right or wrong about this without Mearls telling us.
 

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