Voss said:Unless the feats are complete garbage, I don't see the game living up to that statement.
And sadly, the way he puts it at the beginning- 'The idea is to make sure everyone can contribute in a meaningful way in a fight.' doesn't give me a lot of hope. The complete lack of the counterpart statement- 'The idea is to make sure everyone can contribute in a meaningful way outside a fight', makes me a sad panda.
So you can blow a lot of feats to do something the class isn't built to do. But gods forbid they include some non-combat options built into the class. No matter what it is. I'm sure rogues can do non-combat things innately, and rangers will probably
do woodsy things.
But to be a fighter and a do non-combat things, you do have to give up some effectiveness. Even if its not a lot, you're still losing out. And... there isn't any reason the fighter (or anyone else) has to be an idiot-savant by default.
That is how I read it as well, and I hope what I read was wrong. If you want people balanced in the fight, they ought to be balanced out of the fight as well. The fighter should have just as much crap to do outside of the fight as the rogue and the wizard if everyone can fight as good as him.