Mimics


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My favorite was a combo.

In an abandoned house full of stuff like you'd see in a Medieval episode of Hoarders, the pcs tracked a weird urban stalker creature that was invisible to you unless it was attacking you. As they fought through the place, they got attacked by a chair (mimic), some old ratty clothes (cloaker) and a carpet (trapper). It was one of the most desperate and surprise-filled combats I saw at low levels in 3e!
 

In Unearthed Arcana, I've used Mimics as computers, cars, a manhole with a cover, an ATM, and a coke machine dispenser.
Your "medieval fantasy" world is weird. ;)

Several years ago I wrote an article called "101 Mimic Disguises" for Mongoose's Signs & Portents magazine. It was printed in issue #38.
And what is this article called "Inside the Chainmail Bra"? Hmmmm....
 

Every night, the parrot fish secretes a mucus cocoon to help mask its shape and scent from predators while it sleeps.
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I used that as the inspiration for the mucus mimic, a fish whose malleable mucus cocoon changes shape to mimic the shape of creatures nearby.
 
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This thread is an excellent reminder for something I was going to stick in my campaign somewhere.

Mimic village!

Everything's a mimic! Big advanced mimic houses, regular mimic sheds and wagons, little baby mimics, mimics everywhere!

The idea was that a party fighting all those mimics would be suicide, but if they're not threataned, they were peaceful. The rest of the details would be worked out when I had a plot to work them with.
 

That mimic village is even weirder in that the standard D&D mimic has human intelligence and can talk.
 


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