Elder-Basilisk
First Post
The great thing about those incredible stats is that every single front line fighter plan is open to you. You have access to all the relevant feats and no real discernable weaknesses that aren't inherent to the class (such as will and reflex saves).
Here are a few more options to get the ideas turning:
Human
Ftr 2/Clr 3 (Mayaheine--domains: War, Good)
Feats: EWP: Bastard Sword, Weapon Focus: Bastard Sword (War domain), Power Attack, Cleave, Divine Might, Endurance.
You're all set to take Templar as your next level. Set yourself up to use a bastard sword and large shield. Then you can prepare to smite evil with the best of them. You can take Sunder (and possibly later Improved Sunder) as well for extra versatility.
Human Ftr 4/Bbn 1 or Ftr 5 (if you don't want to min-max one level for hit points, skills and rage)
Feats: Combat Reflexes, Iron Will, Power Attack, Cleave, Weapon Focus and specialization: Glaive.
You'll be moving a fair amount to keep enemies at the ten foot reach range, but you'll often get AoOs when your foes close. Use those for disarm attempts on one-handed weapons and sunders on bladed and wood hafted two handed weapons. Wear spiked armor so you can take AoOs in the event that your opponent five foot steps and tries to grapple or something.
Another option for the front line: Ftr 5
Weapon focus and specialization: light flail, expertise, improved trip, improved disarm, knockdown.
You can trip your enemies and attack them while prone, disarm them, and if neither of those works, knockdown gives you a risk free trip attempt (although no improved trip follow up) when you deal more than average damage. Sixth level options would include Power attack and cleave, or Combat reflexes and Hold the Line (Sword and Fist) if you want to get AoOs to use for trips and disarms.
Here are a few more options to get the ideas turning:
Human
Ftr 2/Clr 3 (Mayaheine--domains: War, Good)
Feats: EWP: Bastard Sword, Weapon Focus: Bastard Sword (War domain), Power Attack, Cleave, Divine Might, Endurance.
You're all set to take Templar as your next level. Set yourself up to use a bastard sword and large shield. Then you can prepare to smite evil with the best of them. You can take Sunder (and possibly later Improved Sunder) as well for extra versatility.
Human Ftr 4/Bbn 1 or Ftr 5 (if you don't want to min-max one level for hit points, skills and rage)
Feats: Combat Reflexes, Iron Will, Power Attack, Cleave, Weapon Focus and specialization: Glaive.
You'll be moving a fair amount to keep enemies at the ten foot reach range, but you'll often get AoOs when your foes close. Use those for disarm attempts on one-handed weapons and sunders on bladed and wood hafted two handed weapons. Wear spiked armor so you can take AoOs in the event that your opponent five foot steps and tries to grapple or something.
Another option for the front line: Ftr 5
Weapon focus and specialization: light flail, expertise, improved trip, improved disarm, knockdown.
You can trip your enemies and attack them while prone, disarm them, and if neither of those works, knockdown gives you a risk free trip attempt (although no improved trip follow up) when you deal more than average damage. Sixth level options would include Power attack and cleave, or Combat reflexes and Hold the Line (Sword and Fist) if you want to get AoOs to use for trips and disarms.