kreynolds
First Post
Mind Flayer gets totally stomped by a 10th level Psion...single handed...repeatedly...over and over. To give you an idea of what happened, a couple fellow DMs and myself were gettin' familiar with psionics again, when myself and another decided to run an encounter with a mind flayer.
Now, at first, we were running psionics using the variant rule that removes the psionic/magic transparency. Also, we were treating the Mind Flayer's Mind Blast power as the attack mode, not as described in the MM. The mind flayer got stomped. No chance at all.
Then we added the transparency back in. The mind flayer got stomped. The difference here was that the mind flayer's SR protected him from all the powers that the psion kept throwing at him.
Then I actually used the Mind Blast as it is described in the MM. The mind flayer got stomped, but it wasn't as bad. The single psion almost lost his brain twice, and those are the tactics that the mind flayer had to resort to. He couldn't do anything else but run. Also, had the psion actually had three party members with him, the mind flayer would have fallen almost instantly.
Anybody out there notice this kind of thing in your games or playtesting? Does the Mind Flayer need to be tweaked before plopping one in a psionics campaign? Any help would be appreciated.
Now, at first, we were running psionics using the variant rule that removes the psionic/magic transparency. Also, we were treating the Mind Flayer's Mind Blast power as the attack mode, not as described in the MM. The mind flayer got stomped. No chance at all.
Then we added the transparency back in. The mind flayer got stomped. The difference here was that the mind flayer's SR protected him from all the powers that the psion kept throwing at him.
Then I actually used the Mind Blast as it is described in the MM. The mind flayer got stomped, but it wasn't as bad. The single psion almost lost his brain twice, and those are the tactics that the mind flayer had to resort to. He couldn't do anything else but run. Also, had the psion actually had three party members with him, the mind flayer would have fallen almost instantly.
Anybody out there notice this kind of thing in your games or playtesting? Does the Mind Flayer need to be tweaked before plopping one in a psionics campaign? Any help would be appreciated.
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