Devon
First Post
Hi, folks,
I finally finished the Mineral elemental. Any thoughts?
- Devon
Mineral Quasi-Elemental
Mineral Elemental, Small
Small Elemental (Earth)
Hit Dice: 2d8+2 (11 hp)
Initiative: +0
Speed: 30 ft., Br 30 ft.
AC: 18 (+1 size, +7 natural)
Attacks: Claw +4 melee
Damage: Claw 1d6+3
Face/Reach: 5 ft. by 5 ft./ 5 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow
Saves: Fort +4, Ref +0, Will +0
Abilities: Str 15, Dex 10, Con 13, Int 4, Wis 11, Cha 11
Skills: Listen +5, Spot +5
Feats: Power Attack
Mineral Elemental, Medium
Medium-Size Elemental (Earth)
Hit Dice: 4d8+12 (30 hp)
Initiative: +1 (Dex)
Speed: 30 ft., Br 30 ft.
AC: 20 (+1 Dex, +9 natural)
Attacks: Claw +7 melee
Damage: Claw 1d8+6
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow
Saves: Fort +7, Ref +2, Will +1
Abilities: Str 19, Dex 12, Con 17,
Int 4, Wis 11, Cha 11
Skills: Listen +7, Spot +7
Feats: Power Attack
Mineral Elemental, Large
Large Elemental (Earth)
Hit Dice: 8d8+40 (76 hp)
Initiative: +2 (Dex)
Speed: 30 ft., Br 30 ft.
AC: 21 (-1 size, +2 Dex, +10 natural)
Attacks: Claw +10/+5 melee
Damage: Claw 2d8+7
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow, damage reduction 10/+1
Saves: Fort +11, Ref +4, Will +2
Abilities: Str 21, Dex 14, Con 21,
Int 6, Wis 11, Cha 11
Skills: Listen +11, Spot +11
Feats: Cleave, Power Attack
Mineral Elemental, Huge
Huge Elemental (Earth)
Hit Dice: 16d8+112 (184 hp)
Initiative: +4 (Dex)
Speed: 30 ft., Br 30 ft.
AC: 23 (-2 size, +4 Dex, +11 natural)
Attacks: Claw +16/+11/+6 melee
Damage: Claw 2d10+9
Face/Reach: 10 ft. by 5 ft./15 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow, damage reduction 10/+2
Saves: Fort +17, Ref +9, Will +5
Abilities: Str 23, Dex 18, Con 25, Int 6, Wis 11, Cha 11
Skills: Listen +18, Spot +18
Feats: Cleave, Great Cleave,
Power Attack, Sunder
Mineral Elemental, Greater
Huge Elemental (Earth)
Hit Dice: 21d8+168 (262 hp)
Initiative: +5 (Dex)
Speed: 30 ft., Br 30 ft.
AC: 26 (-2 size, +5 Dex, +13 natural)
Attacks: Claw +21/+16/+11 melee
Damage: Claw 2d10+9
Face/Reach: 10 ft. by 5 ft./15 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow, damage reduction 10/+2
Saves: Fort +20, Ref +12, Will +7
Abilities: Str 23, Dex 20, Con 27, Int 6, Wis 11, Cha 11
Skills: Listen +23, Spot +23
Feats: Cleave, Great Cleave, Improved
Critical (claw), Power Attack, Sunder
Mineral Elemental, Elder
Huge Elemental (Earth)
Hit Dice: 24d8+216 (324 hp)
Initiative: +6 (Dex)
Speed: 30 ft., Br 30 ft.
AC: 29 (-2 size, +6 Dex, +15 natural)
Attacks: Claw +24/+19/+14/+9 melee
Damage: Claw 2d10+9
Face/Reach: 10 ft. by 5 ft./15 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow, damage reduction 15/+3
Saves: Fort +23, Ref +14, Will +8
Abilities: Str 23, Dex 22, Con 29, Int 6, Wis 11, Cha 11
Skills: Listen +26, Spot +26
Feats: Cleave, Great Cleave, Improved
Critical (claw), Power Attack, Sunder
Climate/Terrain: Any land and underground
Organization: Solitary
Challenge Rating:
Small 1; Medium 3; Large 5; Huge 7; Greater 9; Elder 11
Treasure: None
Alignment: Usually neutral
Advancement:
Small 3 HD (Small); Medium 5-7 HD (Medium- size); Large 9-15 HD (Large); Huge 17-20 HD (Huge); Greater 22-23 HD (Huge); Elder 25+ HD (Huge)
Mineral elementals hail from the quasi-elemental plane of Mineral, where the elemental plane of Earth borders on the Positive Material plane. Mineral elementals appear as lithe, angular humanoids made of various crystals, insectoid, with bulky, crystallized torsos, legs and forearms. With their dense crystal structures, mineral elementals are nearly impossible to transmogrify.
Mineral elementals speak Terran.
Combat:
Mineral elementals are as beautiful in combat as they are vicious, a symphony of whirling arcs and glinting, razor-sharp gemstones.
Immune to transformation (Ex): Mineral elementals are immune to spells or abilities which transform or otherwise change the nature of solid matter.
Push (Ex): A mineral elemental can start a bull rush maneuver without provoking an attack of opportunity.
Sharpness (Ex): Mineral elementals threaten a critical on an attack roll of 17 - 20.
Burrow (Ex): A mineral elemental can glide through stone, dirt, or almost any other sort of earth as easily as a fish swims through water. Its burrowing leaves behind no hole, nor does it create any ripple or other signs of its presence.
Mineral Elemental Sizes
Elemental Height Weight
Small 4 ft. 40 lb.
Medium 8 ft. 375 lb.
Large 16 ft. 3,000 lb.
Huge 32 ft. 24,000 lb.
Greater 36 ft. 27,000 lb.
Elder 40 ft. 30,000 lb.
edited: replaced Passwall ability with Burrow
I finally finished the Mineral elemental. Any thoughts?
- Devon
Mineral Quasi-Elemental
Mineral Elemental, Small
Small Elemental (Earth)
Hit Dice: 2d8+2 (11 hp)
Initiative: +0
Speed: 30 ft., Br 30 ft.
AC: 18 (+1 size, +7 natural)
Attacks: Claw +4 melee
Damage: Claw 1d6+3
Face/Reach: 5 ft. by 5 ft./ 5 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow
Saves: Fort +4, Ref +0, Will +0
Abilities: Str 15, Dex 10, Con 13, Int 4, Wis 11, Cha 11
Skills: Listen +5, Spot +5
Feats: Power Attack
Mineral Elemental, Medium
Medium-Size Elemental (Earth)
Hit Dice: 4d8+12 (30 hp)
Initiative: +1 (Dex)
Speed: 30 ft., Br 30 ft.
AC: 20 (+1 Dex, +9 natural)
Attacks: Claw +7 melee
Damage: Claw 1d8+6
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow
Saves: Fort +7, Ref +2, Will +1
Abilities: Str 19, Dex 12, Con 17,
Int 4, Wis 11, Cha 11
Skills: Listen +7, Spot +7
Feats: Power Attack
Mineral Elemental, Large
Large Elemental (Earth)
Hit Dice: 8d8+40 (76 hp)
Initiative: +2 (Dex)
Speed: 30 ft., Br 30 ft.
AC: 21 (-1 size, +2 Dex, +10 natural)
Attacks: Claw +10/+5 melee
Damage: Claw 2d8+7
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow, damage reduction 10/+1
Saves: Fort +11, Ref +4, Will +2
Abilities: Str 21, Dex 14, Con 21,
Int 6, Wis 11, Cha 11
Skills: Listen +11, Spot +11
Feats: Cleave, Power Attack
Mineral Elemental, Huge
Huge Elemental (Earth)
Hit Dice: 16d8+112 (184 hp)
Initiative: +4 (Dex)
Speed: 30 ft., Br 30 ft.
AC: 23 (-2 size, +4 Dex, +11 natural)
Attacks: Claw +16/+11/+6 melee
Damage: Claw 2d10+9
Face/Reach: 10 ft. by 5 ft./15 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow, damage reduction 10/+2
Saves: Fort +17, Ref +9, Will +5
Abilities: Str 23, Dex 18, Con 25, Int 6, Wis 11, Cha 11
Skills: Listen +18, Spot +18
Feats: Cleave, Great Cleave,
Power Attack, Sunder
Mineral Elemental, Greater
Huge Elemental (Earth)
Hit Dice: 21d8+168 (262 hp)
Initiative: +5 (Dex)
Speed: 30 ft., Br 30 ft.
AC: 26 (-2 size, +5 Dex, +13 natural)
Attacks: Claw +21/+16/+11 melee
Damage: Claw 2d10+9
Face/Reach: 10 ft. by 5 ft./15 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow, damage reduction 10/+2
Saves: Fort +20, Ref +12, Will +7
Abilities: Str 23, Dex 20, Con 27, Int 6, Wis 11, Cha 11
Skills: Listen +23, Spot +23
Feats: Cleave, Great Cleave, Improved
Critical (claw), Power Attack, Sunder
Mineral Elemental, Elder
Huge Elemental (Earth)
Hit Dice: 24d8+216 (324 hp)
Initiative: +6 (Dex)
Speed: 30 ft., Br 30 ft.
AC: 29 (-2 size, +6 Dex, +15 natural)
Attacks: Claw +24/+19/+14/+9 melee
Damage: Claw 2d10+9
Face/Reach: 10 ft. by 5 ft./15 ft.
Special Attacks: Sharpness, push
Special Qualities: Elemental, burrow, damage reduction 15/+3
Saves: Fort +23, Ref +14, Will +8
Abilities: Str 23, Dex 22, Con 29, Int 6, Wis 11, Cha 11
Skills: Listen +26, Spot +26
Feats: Cleave, Great Cleave, Improved
Critical (claw), Power Attack, Sunder
Climate/Terrain: Any land and underground
Organization: Solitary
Challenge Rating:
Small 1; Medium 3; Large 5; Huge 7; Greater 9; Elder 11
Treasure: None
Alignment: Usually neutral
Advancement:
Small 3 HD (Small); Medium 5-7 HD (Medium- size); Large 9-15 HD (Large); Huge 17-20 HD (Huge); Greater 22-23 HD (Huge); Elder 25+ HD (Huge)
Mineral elementals hail from the quasi-elemental plane of Mineral, where the elemental plane of Earth borders on the Positive Material plane. Mineral elementals appear as lithe, angular humanoids made of various crystals, insectoid, with bulky, crystallized torsos, legs and forearms. With their dense crystal structures, mineral elementals are nearly impossible to transmogrify.
Mineral elementals speak Terran.
Combat:
Mineral elementals are as beautiful in combat as they are vicious, a symphony of whirling arcs and glinting, razor-sharp gemstones.
Immune to transformation (Ex): Mineral elementals are immune to spells or abilities which transform or otherwise change the nature of solid matter.
Push (Ex): A mineral elemental can start a bull rush maneuver without provoking an attack of opportunity.
Sharpness (Ex): Mineral elementals threaten a critical on an attack roll of 17 - 20.
Burrow (Ex): A mineral elemental can glide through stone, dirt, or almost any other sort of earth as easily as a fish swims through water. Its burrowing leaves behind no hole, nor does it create any ripple or other signs of its presence.
Mineral Elemental Sizes
Elemental Height Weight
Small 4 ft. 40 lb.
Medium 8 ft. 375 lb.
Large 16 ft. 3,000 lb.
Huge 32 ft. 24,000 lb.
Greater 36 ft. 27,000 lb.
Elder 40 ft. 30,000 lb.
edited: replaced Passwall ability with Burrow
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