bramadan said:
An awesome saying - I think of Cadafan's - comes to mind here.
Lots of folks have internalized the DnD mechanics so deeply as to mistake them for the way world works.
No.
Lots of folks have apparantly so internalized the rejection of DnD mechanics so deeply that they are willing to make absolutely ludicrous claims about how the world works so as to justfiy thier own dislike of past D&D mechanics.
As many others have said, D&D never precisely simulates the real world, but at low levels D&D has always had a sort of casual realism.
One stab wound will usually incapacitate or kill a person - no matter how skilled or experienced they are.
Eventually. Sure. And D&D doesn't model bleeding or shock. But a one inch gash in your body is unlikely to send an energized combat heightened individual into immediate shock. It's quite possible in the middle of combat to get shot and not even realize it until after things have settled down. There are any number of cases of humans taking extraordinary wounds and still being able to act. Does this mean that hit points are in any way realistic simulations of how the body takes damage? No, but at low levels of play they have a casual versimilitude, especially outside of some corner cases.
Falling into 10' pit unexpectedly tends to break limbs with similar results.
Sometimes. But the fact is that simulationists have been fiddling with falling rules since the early days of the game because for various reasons I won't go into here again they fail the casual realism test.
We already know that 0HP for non PCs is entirely open to interpretation by the DM and that shock or broken limbs are as valid interpretation (if narratively relevant) as death.
The number of things which are entirely open to DM interpretation in the new edition keeps increasing. As a DM, that sounds burdensome to me rather than liberating.
Things that do not kill or incapacitate - falling in showers, being punched with a fist, being stung by a bee etc... - by definition do not deal HP damage.
You might want to check out the statistics on how many people die after falling in the shower. Likewise, you speak like someone who has never actually been punched in the face by a fist very hard. Likewise, what's the most bee stings you've ever had at one time?
If you want your DnD realistic - then all characters, PC and NPC are "minions" in the sense of having 1HP (and potentially high defenses due to their skill etc).
BUHAHAHAHAHAHA.
I'm sorry, but that's just ridiculous. Again, "Lots of folks have apparantly so internalized the rejection of DnD mechanics so deeply that they are willing to make absolutely ludicrous claims about how the world works so as to justfiy thier own dislike of past D&D mechanics." Are you really suggesting that the minion rules are 'realistic'. Because in that case, not only the above, but apparantly
you've so internalized the 4E D&D mechanics that you are mistaking them for how the world really works.
So, are we through with that lazy 'attack the other posters mental state as defective' nonsense?
If you are interested in any level of "simulation" in DnD then HP do not represent ability to sustain physical damage because human beings are simply not able to sustain the physical damage of being hit by a sword - even once - even by a novice swordsman.
And yet there are hundreds recorded incidents of taking multiple swords or bullets through the chest and not only living, but actually taking conscious actions after doing so.