ProfessorCirno said:I'm against the minions, personally. As I said before, a whole crowd of one-hit-kills isn't cinematic or awesome, it's filler.
Not cinematic? I have to strongly disagree there. Heroic action in movies constantly has a hero that just mows the grunts, meets the occasional tougher foe, and then has prolonged battles with a boss of some sort or another.
It happens in your cop or street vigilante movie where you have thugs who get knocked out in one punch, and then the hereo moves onto prolonged fight with a kingpin or his body guard.
It happens in the sci-fi films where a hero blasts down troopers or dispatches them in a single slash of a lightsaber, and makes his way to a confrontation with an evil jedi.
It happens in fantasy films, where your dwarf, human, and elven heroes are killing off dozens of orc foes, often in one well placed blow per orc, and then being confronted with a cave troll.
If 4E's system doesn't feel cinematic to you, I wonder what kind of cinema you've seen.
It's clearly WotC's intention to make the game feel heroic from the start. Minions aren't simply creatures with only 1 HP, but the grunts who are lesser in will, constitution, morale, and endurance compared to the heroes, and who will be dispatched in a single solid strike by the Heroes. "1 HP; a missed attack never damages a Minion" is just a simple easy to follow mechanic to represent that.
And again, if you don't like it, don't use it.