This is a very interesting question. I think we have some bad choices to deal with though.
Why cohorts should give XP:
If we treat the Cohort as part of the character, and thus not an extra source of XP when you kill the BBEG and his minion, then it doesn't really make sense to ever have the PCs gain XP from people they fight who follow said BBEG. I mean if you start at level one fighting some of the low level minions of the 15th level evil sorcerer, all of the people you fight could be his followers. If that really means they are just a part of his power as a character and thus you are just defeating part of him (a la conjuration spells), we have some major problem.
Why cohorts shouldn't give XP:
On the other hand, when you consider the fact that they all come from a certain ability of a character (namely the leadership feat), followers and cohorts are a part of that character's power. A character who spent a feat on leadership (though I'm not sure "spent" is the right word here) gained power as part of his character progression. Also mentioned was the fact that the cohort is not a part of the group as far as XP and such goes, he really is just an extension of the character. Also, see where I edited.
Where does this leave us? Well, the second option seems more intuitive considering the rules, but if viewed this way, the concers of the first option could wreck a campaign. More importantly, this just shows us once again that the leadership feat is really broken. You will have to make a ruling on how it works, but these are just a few things to keep in mind.
Edit: This makes my evil PC wonder...if cohorts are worth XP, I could kill mine and help myself to his gear. I wonder what the leadership mod for attracting a new cohort is if you killed your last one...
Why cohorts should give XP:
If we treat the Cohort as part of the character, and thus not an extra source of XP when you kill the BBEG and his minion, then it doesn't really make sense to ever have the PCs gain XP from people they fight who follow said BBEG. I mean if you start at level one fighting some of the low level minions of the 15th level evil sorcerer, all of the people you fight could be his followers. If that really means they are just a part of his power as a character and thus you are just defeating part of him (a la conjuration spells), we have some major problem.
Why cohorts shouldn't give XP:
On the other hand, when you consider the fact that they all come from a certain ability of a character (namely the leadership feat), followers and cohorts are a part of that character's power. A character who spent a feat on leadership (though I'm not sure "spent" is the right word here) gained power as part of his character progression. Also mentioned was the fact that the cohort is not a part of the group as far as XP and such goes, he really is just an extension of the character. Also, see where I edited.
Where does this leave us? Well, the second option seems more intuitive considering the rules, but if viewed this way, the concers of the first option could wreck a campaign. More importantly, this just shows us once again that the leadership feat is really broken. You will have to make a ruling on how it works, but these are just a few things to keep in mind.
Edit: This makes my evil PC wonder...if cohorts are worth XP, I could kill mine and help myself to his gear. I wonder what the leadership mod for attracting a new cohort is if you killed your last one...
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