MiPS Lost Mine [IC]

OOC: sorry for delay, 12hr shift leaves little time for much besides sleeping.

Disabling the trap is fairly simple, although there was a bit of a shower of leaves and twigs as the tree snapped back upright. After a brief moment of cleaning stuff out of your hair an such, you meander on the rough trail.
After another twenty minutes or so, traveling a bit slower due to Vottr being more careful, you are walking when a pit trap opens beneath Vottrs' feet and he barely manages to not fall in.
 

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". . . and here I was trying to keep quiet," Eddicus plays along with the joke. "That doesn't work against pit traps though, does it?"

He looks to each side of the trail, trying to estimate the density of the underbrush. He asks, "Do these traps appear to be set for deer, or for people such as us? Could we make equally good time walking beside the trail?"

It doesn't occur to him to ask whether the traps might be set to alert defenders about an approach from the direction of the Triboar Trail.
 

"Har-dee-@&$/ing-har!" Vottr grumbles at his companions, then flashes a quick grin at his own expense.

"Now,had that been a dwarf-made pit trap we'd all have fallen in and been sealed for eternity. Shoddy goblin work! Takes more'n that to catch a Rockseeker!"
 

"I hope we can continue to count on the shoddiness of their traps, as well as counting on the possibility that all of the defenses around our current destination -- whatever that destination may be -- are goblin-made," Eddicus offers. He looks around to make sure all four of his companions can still hear him speak.

"Forward again, then?" he continues. "I think we should spread out a bit, while staying within earshot so we can help each other, but with some of us at least partly off the trail so no one trap can catch us all at once. Agreed?"

[OOC: I'm assuming here that both Brachnuss and Caelynn are still moving with the party.]
 

OOC: This is my assumption as well...

The rough trail does not leave a lot of room for spreading out, at least laterally, but you all manage to spread out as much as you can so that any further traps may minimize their effect.
However, the remainder of the trail either is un-trapped or non affect you and the journey is relatively easy. After another thirty to forty minutes of traipsing along, the trail butts against a low hill and then empties out into a small clearing. to the left is a small copse of trees and the side of the hill. Ahead, a small stream empties out of the mouth of a large cave mouth, which is screened by dense briar thickets. A narrow dry path leads into the cave on the far side of the stream.
 

Vottr holds a finger up to his lips and looks at his companions. With a wry grin, he stares at Garret and nods towards the cave, suggesting he do what sneaky halflings do best.
 

Seeing Vottr's gesture, Garrett sneak a peek at the area and tries to stick to the shadow and cover of the forest, tries to get close to the cave's entrance.
 

The clearing is not large but neither is it cramped. The trees next to the hillside are exceedingly dense, nearly impassable. You can sneak quietly up to the small stream and peer into the cave mouth, but it is almost totally dark inside and you cannot see much. The path is on the far side of the stream.
 

After looking into the cave and seeing almost nothing, Garrett made his way back to the party and told them whatever he could see. Waiting to see what plans the rest have.
 

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