Miracle 3.0

wraith8 said:
He has +7 con, and is level 18. 18 x 7 =126 so he has 54 hp from 18d4. Its a high value but still doable
Yeah, that only needs Con 24, which is not too hard. If he started with a 16 and has a toad familiar, he only needs a +4 item.

However, the item and familiar bonuses both go away in an antimagic field. Dropping his Con from 24 to 16 would reduce his bonus by 4, meaning an instant loss of (18 x 4)=72 hit points. That's better than most of your attack spells can do in one round. =B^)
 

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At least you should cast protection from elements 5 times, once for each element. Deathward, Freedom of Move, Spell Resistance, Spell Immunity ..

Use the Miracle to cast Spell Turning, I can't think of anything better. If the Wizzie tries something fancy he'll get it right back. Or he has spell turning too, and you'll end up in another dimension.

If your cleric is a melee cleric, cast paladins holy sword or polymorph with it.
 


But in antimagic area he'll lose at least the +4 item or the +6 item.

If he has a toad familiar just use a few area effect spells that don't use reflex and kill the toad then run away and fight later. That way he loses a whole lot of exp and some con :)
 

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