kreynolds said:
Well, 500gp times 1,000 is 500,000gp. Who's gonna be able to use it then? I assume this would be for a really high level game?
Yes, VERY. It's one of three vortex metals, Urithium, Larithium, and Zeorithium. These are also the only materials that can damage creatures with damage reduction like 255/Urithium and the such, like the Fearsome Five.
Bascially, Urithium (aka Super Mithral) is weightless and costs Mithral times 1000, Larithium (aka Super Adamantine) is powerful and costs Adamantine times +3000000, and Zeorithium is the combination of both and costs equal to Urithium and Larithium combined times three.
The BENEFITS of using the metals, however . . .
Urithium: You can hit anything with damage reduction, including those you need Urithium to damage, as long as the enhancement bonus is high enough. (Most of those creatures have double damage reduction, meaning you need both Urithium and +5 to hit, or something similar.) Also, because it is weightless, two-weapon fighting penalties are reduced by 2. (Yes, that means none if you have Ambidexteriry, Two-Weapon Fighting, and a Light Weapon.) Of course, in the off-hand, Urithium is ALWAYS considered a Light Weapon, so . . .
Larithium: Basically you get really powerful Sure Striking, you can hit anything with a numerical damage reduction automatically. Damage reduction 5000/+200? No problem! Larithium also gets a natural (Adamantine-like) Enhancement bonus of +10.
Zeorithium: Same as Urithium and Larithium combined, except these weapons automatiall have double threat range and an increased critical multiplier. POWERFUL.
I'm sure you realize now why this is for EXTREMELY high levels only.
