Rune
Once A Fool
Why not allow PCs to spend HD any time they are crit to mitigate damage from the crit?
Puts agency in the players' hands, removes your problem (as long as a PC still has at least one HD), and doesn't mess with expectations of PC damage output (like adjusting the crit rules would).
Edited to add:
Also more reliable as damage mitigation than adding a threat confirmation roll, which, much of the time, won't mitigate any damage at all.
Puts agency in the players' hands, removes your problem (as long as a PC still has at least one HD), and doesn't mess with expectations of PC damage output (like adjusting the crit rules would).
Edited to add:
Also more reliable as damage mitigation than adding a threat confirmation roll, which, much of the time, won't mitigate any damage at all.
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