• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

mleibrock's in-game thread for Council of Thieves

Liath stands her ground. As the others make their way past her she whispers to each, "Be going, I be following to keep these cautious."

Her longbow creaks as she draws once more to the cheek and sends an arrow whistling down the dark hall. Her shot is answered by a grunt of pain as she scores a solid hit on the lone standing foe.

[sblock=Actions]Liath will get off another shot as her companions move by - she'll cover the backtrail and pepper anyone who gets too close. In the meantime, she fires off another shot.

Longbow Attack (1d20+4=20) for Damage (1d8=3).[/sblock]
_______________
LiathStarateliEWPortrait.png


[sblock=Stat Block]LIATH STARATELI CR 1/2
Female Fetchling Ranger (Skirmisher, Urban Ranger) 1
NG Medium Outsider (Native)
Hero Points 1
Init +4; Senses Darkvision, Low-Light Vision; Perception +4
--------------------
DEFENSE
--------------------
AC 16, touch 13, flat-footed 13. . (+3 armor, +3 Dex)
hp 10 (1d10)
Fort +2, Ref +5, Will +0
Defensive Abilities Shadow Blending; Resist cold 5, electricity 5
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Cestus +3 (1d4+2/19-20/x2) and
. . Dagger +3 (1d4+2/19-20/x2) and
. . Dagger +3 (1d4+2/19-20/x2) and
. . Rapier +3 (1d6+2/18-20/x2) and
. . Unarmed Strike +3 (1d3+2/20/x2) and
. . Warhammer +3 (1d8+2/20/x3)
Ranged Longbow +4 (1d8/20/x3)
Spell-Like Abilities Disguise Self (1/day)
--------------------
STATISTICS
--------------------
Str 14, Dex 16, Con 10, Int 12, Wis 11, Cha 12
Base Atk +1; CMB +3; CMD 16
Feats Lost in the Crowd
Traits Roof Runner, Westcrown Firebrand
Skills Acrobatics +4, Climb +14, Craft (Armor) -1, Craft (Weapons) -1, Disable Device +4, Escape Artist +2, Fly +2, Intimidate +5, Knowledge (Local) +5, Perception +4, Ride +2, Stealth +8, Survival +4, Swim +1
Languages Common, Varisian
SQ Enemies: Humanoids (Human) (+2 bonus) (Ex), Hero Points (1), Track +1, Wild Empathy +2 (Ex)
Combat Gear Arrows (20), Arrows, Blunt (20), Cestus, Dagger, Dagger, Longbow, Rapier, Studded Leather, Warhammer; Other Gear Artisan's tools: Craft (Traps), Pouch, belt (1 @ 5 lbs), Ring of Better Climbing
--------------------
TRACKED RESOURCES
--------------------
Arrows - 0/20
Arrows, Blunt - 0/20
Dagger - 0/1
Dagger - 0/1
Disguise Self (1/day) (Sp) - 0/1
--------------------
SPECIAL ABILITIES
--------------------
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Enemies: Humanoids (Human) (+2 bonus) (Ex) +2 to rolls vs Humanoids (Human).
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Lost in the Crowd +2 circ bon to Stealth in urban areas, +4 in crowds.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Roof Runner You spent your early years exploring and foraging along the rooftops of your home city. You gain a +1 trait bonus on Acrobatics and Climb checks, and on Reflex saves to avoid falling.
Shadow Blending (Su) Miss chance in dim light increases to 50%. This does not grant total concealment.
Track +1 +1 to survival checks to track.
Westcrown Firebrand +1 Initiative, +1 attack rolls during a surprise round.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
--------------------
[/sblock]
 

log in or register to remove this ad

Drulox ("Dru") Xorik, Human, Order of the Dragon Cavalier1

As Dru passes the Fetchling Ranger and follows the others, he smiles gratefully to Liath and nods.

[sblock=Dru Xorik, Cav1, Sheet]
Drulox ("Dru") Xorik, Human, Order of the Dragon Cavalier1, age: 20
Align: C/G Deity: Sarenrae
S15 +2mod = [13(3pts) +2 racial adj. (human)]
D13 +1 mod = (3pts)
C13 +1 mod = (3pts)
I 11 +0 mod = (1pt)
W12 +1 mod = (2pts)
C13 +1 mod = (3pts)
Total = 15 pts

HP: 12
AC: 20 [10base+8Half Plate+2HvyShield+0dex(armor)] [in Hide+Shld: AC 17, FF 16, T 11]
FF: 20 T: 10
(W/O shield - AC: 18, FF: 18, T: 10)
BAB: +1, CMB: +2, CMD: 13
Hero Points: 1 [add +8 to any d20 roll if declared before roll is made, +4 after]

Saves:
Fort: +4 = +2[class]+1[ability]+1[trait]
Ref: +1 = +0[class]+1[ability]
Will: +1 = +0[class]+1[ability]

Cavalier Class and Order of the Dragon Features:
*Challenge 1/day, deals extra damage = Cav Lvl, with each hit ) [allies gain +1 to att subject whenever Dru threatens subject] [Challenge is a SWIFT ACTION, usable 1/day at 1st, 2/day at 4th, 3/day at 7th, to max 7/day at 19th]
*Perception and Survival added to class skills. [When use Survival to find food and water or protect from weather, gain bonus = 1/2 cav level, min +1]
*Tactician - Precise Strike Teamwork Feat -- By spending 1 standard action, Dru can grant his teamwork feat, Precise Strike, to all allies w/in 30 feet who can see and hear him. Feat grants to each flanking ally +1d6 damage against flanked opponent.

Feats:
*Weapon Focus, Greatsword (+1 att) [Reg. feat]
*Weapon Focus, Flail (+1 att) [Human bonus feat]
*Precise Strike (Cavalier Bonus Teamwork feat) Req: must flank with ally Eff: all flanking allies who have this feat deal an extra 1d6 precision damage with each successful attack.

Skills [6 ranks at L1]:
Climb 1 rank, (+2 str), (+3 class skill) = +6 [-1 in half plate, +3 in Hide]
Diplomacy 1 rank, (+1 cha), (+3 class skill) = +5
Intimidate 1 rank, (+1 cha), (+3 class skill) = +5
Perception 1 rank, (+1 wis), (+3 class skill), (+1/2 cav level, min +1) = +6
Ride 1 rank, (+1 dex), (+3 class skill) = +5 [no ACP on Blister, otherwise, -2 in 1/2 plate +2 inHide]
Survival 1 rank, (+1 wis), (+3 class skill) (+1/2 cav level to find food/shelter, min+1) = +5 (+6)

TRAITS
Resilient [+1 Fort saves]
Rich Parents [starting money=900 gp]

[900 gp starting money due to trait]
*= Gear of Choice
*Half Plate (+8 AC) (-7 ACP) (600gp)
Back-up Armor: Hide Armor (+4 AC) (15gp)
*Heavy Wooden Shield (+2 AC) (7gp) (ordinarily used but not always- strapped on back if not)
Greatsword +5 att/2d6+3, 19-20/X2 (50gp) (strapped across his back when not in use, under the shield)
*Flail +4 att/1d8+2, X2, Disarm, Trip (8gp)
2 Handaxes, +3 att/1d6+2, X3 (6gp) (used as missiles mostly)
Short Sword +3 att/1d6+2, 19-20/X2 (10gp)
Backpack (2gp)
Hammer (the tool kind not the weapon kind) (5sp)
4 Days' Trail Rations (2gp)
Waterskin (1gp)
Whetstone (2cp)
Potions of Healing (gift from Janiven), 3
10gp 4 sp 8 cp remaining money

Mount - "Blister", Light Horse (Palomino)
*Fancy* Studded Leather Barding (130 gp, +3 AC)
*Ornate* Military Saddle (40 gp)
*Heavy Duty* Bit & Bridle (4gp)
*Tricked Out Fancy* Saddlebags (8gp)
[/sblock]
 


The group, save Trevor, moves west across the sewage stream intent on moving north up the far hallway and away from the group of hellknights.

Hellknight #2 , draws some steel and begins moving around his companions, intent to not allow you to escape. He successfully moves in front of the other 2 men but it takes his entire turn to do so.

Trevor is up. -
OOC: Todd, keep in mind, if Trevor wants to cross the sewage stream He will need to make another dex check - keep in mind he is already at -2 for traipsing through the stream once where Anundr kicked the planks out of the way.


[sblock=Combat Status]
Code:
[u]Combatant		 AC/ T/FF 	-HP		Condition[/u]
Anundr			14/11/13	00/13		
Janiven                 17/13/14        00              Guidance for 1 minute
Hellknight 3 		16/10/16	7	        Prone	
Tiko			14/12/12	00/10		
Liath			16/13/13	03/10		
Hellknight 2         	16/10/16	11
Trevor                	17/13/14        00/11	
Hellknight 1 		16/10/16	00              Prone
Suzume                  13/11           00/8	        
Dru			20/10/20	00/12
[/sblock]
 

Attachments



Hellknight fight

Trevor tries his best to jump the small stream but having the bottoms of his feet already covered in slippery sludge, his off balance landing again puts a foot in the nastiness. He does manage to get across though and is soon alongside the other members of the party.

Hellknight #1 stands and fires a crossbow bolt at Trevor just after he lands on the far side of the water. The bolt hits true and slips right under his arm and deals a mighty 13 points of damage. Trevor slumps to the ground.

Round is over Anundr is up.

[sblock=Combat Status]
Code:
[u]Combatant		 AC/ T/FF 	-HP		Condition[/u]
Anundr			14/11/13	00/13		
Janiven                 17/13/14        00              Guidance for 1 minute
Hellknight 3 		16/10/16	7	        Prone	
Tiko			14/12/12	00/10		
Liath			16/13/13	03/10		
Hellknight 2         	16/10/16	11
Trevor                	17/13/14        -02/11	
Hellknight 1 		16/10/16	00              
Suzume                  13/11           00/8	        
Dru			20/10/20	00/12
[/sblock]
 

Attachments

Last edited:

Anundr leads the way out of the chamber, hustling up the northwestern passageway indicated by Suzume, his greatsword held ready.


OOC: Double move, up past B1 on the map.
 

Janiven

"Morosino! Give Trevor one of my healing potions at my side." The attractive woman's hip juts out slightly indicating where the potion is. Given different circumstances, most of the party would take notice of the woman's attractive shape but the hellknights falling a party member has everyone clearly focused.

As Morosino begins fumbling for the potion, Janiven lets loose an arrow at the foremost hellknight who has drawn steel but just misses. - *Edit* Forgot the guidance spell so it is a hit

Morosino finds the potion and quickly pours it into Trevor's lifeless mouth. Soon he is again conscious.

"Hurry! All of you follow Anundr! I will stay and cover until you are all safely up the hall."

Hellknight#3 stands up and fires a cossbow bolt at Janiven who is now in their sights. The bolt lands firmly in the breast and the surprise and pain are easily seen and heard on her face and in her scream.

Tiko and Liath are up



[sblock=Combat Status]
Code:
[u]Combatant		 AC/ T/FF 	-HP		Condition[/u]
Anundr			14/11/13	00/13		
Janiven                 17/13/14        04              
Hellknight 3 		16/10/16	7	        
Tiko			14/12/12	00/10		
Liath			16/13/13	03/10		
Hellknight 2         	16/10/16	14
Trevor                	17/13/14        -02/11	
Hellknight 1 		16/10/16	00              
Suzume                  13/11           00/8	        
Dru			20/10/20	00/12
[/sblock]
 

Attachments

Last edited:

Liath draws to the cheek and fires off a shot, sending an arrow caroming off into the darkness somewhere behind the approaching Hellknight.

"You being to go, Janiven," she says calmly. "Leading us out, you. Morosino, you being to give the potion as I being to cover. Janiven, having another potion you? For yourself."
_______________
LiathStarateliEWPortrait.png


[sblock=Stat Block]LIATH STARATELI CR 1/2
Female Fetchling Ranger (Skirmisher, Urban Ranger) 1
NG Medium Outsider (Native)
Hero Points 1
Init +4; Senses Darkvision, Low-Light Vision; Perception +4
--------------------
DEFENSE
--------------------
AC 16, touch 13, flat-footed 13. . (+3 armor, +3 Dex)
hp 10 (1d10)
Fort +2, Ref +5, Will +0
Defensive Abilities Shadow Blending; Resist cold 5, electricity 5
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Cestus +3 (1d4+2/19-20/x2) and
. . Dagger +3 (1d4+2/19-20/x2) and
. . Dagger +3 (1d4+2/19-20/x2) and
. . Rapier +3 (1d6+2/18-20/x2) and
. . Unarmed Strike +3 (1d3+2/20/x2) and
. . Warhammer +3 (1d8+2/20/x3)
Ranged Longbow +4 (1d8/20/x3)
Spell-Like Abilities Disguise Self (1/day)
--------------------
STATISTICS
--------------------
Str 14, Dex 16, Con 10, Int 12, Wis 11, Cha 12
Base Atk +1; CMB +3; CMD 16
Feats Lost in the Crowd
Traits Roof Runner, Westcrown Firebrand
Skills Acrobatics +4, Climb +14, Craft (Armor) -1, Craft (Weapons) -1, Disable Device +4, Escape Artist +2, Fly +2, Intimidate +5, Knowledge (Local) +5, Perception +4, Ride +2, Stealth +8, Survival +4, Swim +1
Languages Common, Varisian
SQ Enemies: Humanoids (Human) (+2 bonus) (Ex), Hero Points (1), Track +1, Wild Empathy +2 (Ex)
Combat Gear Arrows (20), Arrows, Blunt (20), Cestus, Dagger, Dagger, Longbow, Rapier, Studded Leather, Warhammer; Other Gear Artisan's tools: Craft (Traps), Pouch, belt (1 @ 5 lbs), Ring of Better Climbing
--------------------
TRACKED RESOURCES
--------------------
Arrows - 0/20
Arrows, Blunt - 0/20
Dagger - 0/1
Dagger - 0/1
Disguise Self (1/day) (Sp) - 0/1
--------------------
SPECIAL ABILITIES
--------------------
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Enemies: Humanoids (Human) (+2 bonus) (Ex) +2 to rolls vs Humanoids (Human).
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Lost in the Crowd +2 circ bon to Stealth in urban areas, +4 in crowds.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Roof Runner You spent your early years exploring and foraging along the rooftops of your home city. You gain a +1 trait bonus on Acrobatics and Climb checks, and on Reflex saves to avoid falling.
Shadow Blending (Su) Miss chance in dim light increases to 50%. This does not grant total concealment.
Track +1 +1 to survival checks to track.
Westcrown Firebrand +1 Initiative, +1 attack rolls during a surprise round.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
--------------------
[/sblock]
 

Hellknight fight

[sblock=OOC]Lou seems to be tied up so we will move along [/sblock]

Tiko moves to follow Anundr.

Liath fires and misses - see below.

Hellknight 2 moves forward, sword drawn ready to slice any who get within range.

Trevor is up. Todd, you are at 0 HP and just back from unconsciousness.

[sblock=Combat Status]
Code:
[u]Combatant		 AC/ T/FF 	-HP		Condition[/u]
Anundr			14/11/13	00/13		
Janiven                 17/13/14        04              
Hellknight 3 		16/10/16	7	        
Tiko			14/12/12	00/10		
Liath			16/13/13	03/10		
Hellknight 2         	16/10/16	14
Trevor                	17/13/14        11/11	
Hellknight 1 		16/10/16	00              
Suzume                  13/11           00/8	        
Dru			20/10/20	00/12
[/sblock]
 

Attachments


Into the Woods

Remove ads

Top