[MM Errata] Am I the only one who don't like the dumbed down beasts ?

Gez

First Post
Before the errata, beasts were fantasy animals without supernatural powers. Now, they are just animals with a better hit die.

The decision to have beast's intelligence be always 1 or 2 was not an errata, but a rule change. They didn't corrected a bug, they arbitrarily changed the game for no discernable reason. What happened to the "if it ain't broke, don't fix it" motto ? On the other hand, there's a lot of actual errata that was not adressed (like an explanation of the Nightwing's transformation bite, for example, or a description of this Improved Control Shape feat).

Why I dislike the dumbed down beasts ? Well, because nothing prevented beast from having animal intelligence, but nothing forced them to neither. They could be smarter than usually, and this was good. Magical Beasts were beasts that were magical, and beasts were animals that didn't have normal-looking anatomy or were smarter than usually. Additionally, I planned to use beast for some creatures for which an Int score of 1 or 2 don't give them real justice. Intelligent animals like Dolphins or Chimpanzee, for example. Heck, in AD&D 2, Dolphin were as intelligent as human and even had clerics for their own deity (Trishina, a LG goddess) ! They should probably be made as magical beasts now. And I'm somewhat against having real-world creatures considered as magical beasts... Finally, the last reason I dislike it is because this new ruling makes bogus lots of existing material that was perfectly fine before. Since the Magical Beast don't have the same HD, BAB, skill and save rating as the Beast, we have to either dumb down all former beasts to their new animal-like state (and recalculate skill points, by the way), or switch them to Magical Beast and recalculate everything ! Argh ! It was a plot by WotC to create errors in third-party publisher books or what ?

Frankly, I see no reason to force beasts to be that so-narrow category between animals and magical beasts. The beast of yesterday is today's nonmagical magical beast. Anyone who read this sentence should realize this is silly.

And frankly, if Rothé, two-headed vipers and winged snakes (and even Tressym ! blasphemy !) are animals (see the FRCS), what is the point of Beast ? Fantasy animals ? No, since fantasy animals are animals, like the rothé, mutant snakes and tressym prove it. Intelligent animals without supernatural capacity ? No, since they're denied the right to be intelligent. Nothing really worth to be its own category ? Yes, that's exactly what they are. Grr.

Frankly, some of the beasts' interest and challenge was precisely in their cunning and intelligence, not necessarily bright, but often better than that of a bear (simple bear trap: tie a rock to a rope, hanging on a branch, put honey on the rock; a bear will come, and when trying to eat the honey, he'll push the rock, who will come back to his face, and feeling attacked, the bear will puch the rock harder and harder, until he k.o. or killed himself from the returning rock's blows...).

In the update to the errata, I hope this new restriction will be removed.
 

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Also, if you don't like treating dolphins as magical beasts, you could always treat them as aberrations or monstrous humanoids. ;)
 


The funniest thing is that the change in Int completely invalidates a sizable part of one of the core adventures. I wonder if it will get errata to explain away the unusual girallons.

BTW, the Improved Control Shape feat is briefly & indirectly defined in the description of the Control Shape skill -- "Natural lycanthropes instead have the Improved Control Shape feat, which gives them full control over their shapeshifting abilities." Basically, Improved Control Shape grants automatic success at any Control Shape skill roll.
 

I'm not sure it matters that much. I think people will run them how they run them, despite any actual change that has happened.
 

Crothian said:
I'm not sure it matters that much. I think people will run them how they run them, despite any actual change that has happened.
I agree my experience as a DM and a player is that when trying to determine what a particular monster does, there a at most three or four settings: Dumb, Average, and intelligent. I've never seen a situation where someone said "Well if this creature had a 3 intelligence he'd do this, but since he only has a 2 he'll do something completely different."
 

Gez said:
Why I dislike the dumbed down beasts ? Well, because nothing prevented beast from having animal intelligence, but nothing forced them to neither. They could be smarter than usually, and this was good. Magical Beasts were beasts that were magical, and beasts were animals that didn't have normal-looking anatomy or were smarter than usually.

Take a look at the giant eagle in the MM. Unless the errata changed something, it is a Magical Beast, but its only unusual qualities are its size and its human-level intelligence. The giant eagle is not a Magical Beast because of its size, as there are giant variants of animals in the animal appendix, not to mention the dire animals. So it must be the intelligence.

I believe that the giant owl is pretty much the same (no magical qualities).

To me, even if beasts "always" have a 1 or 2 Int, that doesn't mean that there cannot be exceptions (like the girallion in Nightfang Spire). Just like if a type of monster is "always" Chaotic Evil.

A dolphin would be an animal and not a beast if you go by the descriptions of the categories. It does seem that the FR critters should be beasts, though. A lot of these categories are somewhat fuzzy... The one that irks me is that ropers are classified as magical beasts instead of aberrations.
 

I think the real question here is...how badly do we think the layoffs might have hurt product develpment/planing? Pretty bad, I think. After all, instead of fixing the Shifter, they just errated an entire category of monsters. Wierd.
 

Spatula, the Giant Eagles and Giant Owl speaks. I think it is a special enough quality for them to have the Magical Beast type.

KReynold: What ? It is because of the shifter they errated the beasts ? :eek: !
 

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