Modular vs. Modules

Dragonhelm

Knight of Solamnia
Throughout the history of D&D, adventures have also been called "modules". I kind of wonder, with the inclusion of modular elements in the game, if there might be some confusion with the term modules being used for two different things.

Not a big deal in the grand scheme of things. Just wondering if the term is okay to use, or if a new term should be used.
 

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For now, at least, it makes sense to say adventure or adventure module when that's what you mean, and rule module when discussing optional subsystems.
 



huh?

Kämpfer ErfahrungsSTUFE 1
1. ZauberGRAD
eine EBENE im Verlies.

No problem with LEVEL here... but:

warlock, witch, sorcerer... all the same here Hexenmeister/Hexe(r)/Zauberer
but that leaves:
wizard, magician, conjurer, enchanter and many more without a good name. (Ok, you can call the Enchanter "VERzauberer", and the Conjurer "Beschwörer"... but it is not so easy at all...)
 


Prefacing with "adventure" or "campaign" or "setting" I think clears that problem up pretty smoothly.

I think the system as a whole will be called "modular", but I don't think that the variant pieces that make it up will necessarily be referred to as "modules". It's kind of a weird word to be honest, "module", I don't think I'd want to see it in heavy use splattered across innumerable splatbooks.

"Dark Sun Module."
"Players Guide to Races Module"
"Dungeon Master's Module"
"Players Handbook Module"
"Monster Manual Module"(say that 3 times fast!)

bleh.
 

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