(Monday) Dehydrated module (Just Add Heroes!)

alsih2o

First Post
This week we start with an average barbarian settlement- http://www.wizardrealm.com/barbarians/daily.html and one of the ugly bad guys who protects it- http://napa.phnet.fi/no1/images/larp3.jpg

We add in a story of this particular barbarian tribe making weapons form their enemies brains (lathum)- http://www.paddybrown.co.uk/ulstercycle/con-d.html and the story surrounding their hero- http://www.timelessmyths.com/norse/dietrich.html#Adventures

Make sure they have some treasure-
http://new.edp24.co.uk/content/news...gory=news&itemid=NOED22 Feb 2005 19:10:29:240 and give a hint that they gathered it by being VERY rude to some important people- http://www.timesonline.co.uk/article/0,,2-1498756,00.html

This can all be revealed by a good fellow form a similar tribe- http://www.soldatini.org/images/recensioni/ha6008_1.jpg

Pick a barbarian variation that most suits your campaign- http://www.inisfail.com/~ancients/barb-tribal-var.html

And you could run a session or two form that, yes?

Have fun, game well!
 

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