Hi guys,
The latest issue of Signs & Portents is on its way to distributors this week and will be appearing in your local stores some time late next week - subscribers, your copy is already on its way to you!
Highlights of Issue 4;
Tales From Mongoose Hall: The story continues - discover just why Casper is found in front of an open sea chest, unconscious with a large pirate's boot on his right arm and white powder all over his face. . .
Hail to the Chief: Written by Lizard, an article on how to include Michael Garibaldi in your Babylon 5 scenarios without screwing up your entire campaign.
OGL CyberNet: August Hahn takes us for a whirlwind tour of the new RPG, showing you just how the mechanics work and why he made his design decisions.
The Phat Hog 2089 Roadtest: From the pages of Which Warmek?, the Monarch and the Maximilian duke it out in our first Mek review.
More Most Wanted: The history and gaming information of P.J Maybe, for the Judge Dredd RPG.
Gaming Symposium: Shannon Kalvar continues to put the nature of roleplaying itself under the microscope with a look at the structure of evil within campaigns.
Ultimate Gameplay - Elven Magic Items: From the Centaur Belt to the Treant Arrow, the woods will never be a safe place again. . .
A Whole New Rogue: John Thompson shows you just how to use a Quintessential to get the best out of your character.
Confessions of a Session Amnesiac: Jonny Nexus spouts lyrical once more. We can't stop him, you know.
Armageddon 2089 ICQA Field Test: For mercenary companies looking to gain an extra edge without a care for the risks, we present the Tak Industries Brimstone Rocket - no longer do your salvoes have to be unguided.
Roleplaying in the Hyborean Age: The new Conan RPG will not be using the alignment system. Check out Codes of Honour in this article and let us know what you think - there is still time to influence this game!
Now You See It. . . Now You Don't: A follow up to EA: Illusionism, with new rules, new thoughts and new options, written by the original author himself.
Showdown in Kazakhstan: Our first Armageddon 2089 scenario, with a familiar edge. . .
In all, enough new Mongoose gaming material to keep you going for another month - the next issue will have a new core character class, ideas on running perp campaigns in Judge Dredd, and lots more!
The latest issue of Signs & Portents is on its way to distributors this week and will be appearing in your local stores some time late next week - subscribers, your copy is already on its way to you!
Highlights of Issue 4;
Tales From Mongoose Hall: The story continues - discover just why Casper is found in front of an open sea chest, unconscious with a large pirate's boot on his right arm and white powder all over his face. . .
Hail to the Chief: Written by Lizard, an article on how to include Michael Garibaldi in your Babylon 5 scenarios without screwing up your entire campaign.
OGL CyberNet: August Hahn takes us for a whirlwind tour of the new RPG, showing you just how the mechanics work and why he made his design decisions.
The Phat Hog 2089 Roadtest: From the pages of Which Warmek?, the Monarch and the Maximilian duke it out in our first Mek review.
More Most Wanted: The history and gaming information of P.J Maybe, for the Judge Dredd RPG.
Gaming Symposium: Shannon Kalvar continues to put the nature of roleplaying itself under the microscope with a look at the structure of evil within campaigns.
Ultimate Gameplay - Elven Magic Items: From the Centaur Belt to the Treant Arrow, the woods will never be a safe place again. . .
A Whole New Rogue: John Thompson shows you just how to use a Quintessential to get the best out of your character.
Confessions of a Session Amnesiac: Jonny Nexus spouts lyrical once more. We can't stop him, you know.
Armageddon 2089 ICQA Field Test: For mercenary companies looking to gain an extra edge without a care for the risks, we present the Tak Industries Brimstone Rocket - no longer do your salvoes have to be unguided.
Roleplaying in the Hyborean Age: The new Conan RPG will not be using the alignment system. Check out Codes of Honour in this article and let us know what you think - there is still time to influence this game!
Now You See It. . . Now You Don't: A follow up to EA: Illusionism, with new rules, new thoughts and new options, written by the original author himself.
Showdown in Kazakhstan: Our first Armageddon 2089 scenario, with a familiar edge. . .
In all, enough new Mongoose gaming material to keep you going for another month - the next issue will have a new core character class, ideas on running perp campaigns in Judge Dredd, and lots more!