doghead
thotd
I've taken over a Monk 2 from a missing player with the following
Abilities:
* Str 16, Dex 16, Con 10, Int 12, Wis 14, Cha 8.
Feats:
* Dodge [Human bonus]
* Combat Expertise [L1]
* Improved Unarmed Strike [L1 monk bonus]
* Stunning Fist [L1 monk bonus]
* Combat Reflexes [L2 monk bonus]
But Combat Expertise has a prereq of Int 13. The GM may just let it stand as the character is already established, but then again, he may not.
Reworking the stats (it was a point buy) is one alternative. But maybe redoing the feats is better. I would like to keep him fairly handy in a fight. I've been on the recieving end of a monk with Spring Attack, and seen another monk combo with TWF at work. Both seem fairly handy. But chosing feats (all those combinations and progressions!) gives me a headache, so I though I would see if I could pick some brains.
I do like the idea of TWF, leading on to TWD. Nice and straight forward.
thotd
Abilities:
* Str 16, Dex 16, Con 10, Int 12, Wis 14, Cha 8.
Feats:
* Dodge [Human bonus]
* Combat Expertise [L1]
* Improved Unarmed Strike [L1 monk bonus]
* Stunning Fist [L1 monk bonus]
* Combat Reflexes [L2 monk bonus]
But Combat Expertise has a prereq of Int 13. The GM may just let it stand as the character is already established, but then again, he may not.
Reworking the stats (it was a point buy) is one alternative. But maybe redoing the feats is better. I would like to keep him fairly handy in a fight. I've been on the recieving end of a monk with Spring Attack, and seen another monk combo with TWF at work. Both seem fairly handy. But chosing feats (all those combinations and progressions!) gives me a headache, so I though I would see if I could pick some brains.
I do like the idea of TWF, leading on to TWD. Nice and straight forward.
thotd