GunbladeKnight
Explorer
Because they become immune to resurrection or because they become immune to Enlarge Person? In my version, size is not as important since most of their damage would be the Masterful Strike, which wouldn't increase with size.-level 20 ability is still a trap
I figured that it was implied or inherent that they were. Should I put it in anyways?-monk still isn't proficient with unarmed strikes (lol)
It seems everyone agrees with giving them full BAB, so I'll consider it. Would it be prudent to keep the -2 throughout the entire flurry then instead of removing it?Like Dandu said, their BAB is what really kills them along with their lack of abilities.
[MENTION=6673175]xigbar[/MENTION]: Their first level ability, Zen Strike, replaces their STR with WIS for purposes of attack and damage rolls.
As for the slow fall, I don't want to give them straight up feather fall (ring is cheap if they REALLY want it), but it goes with the flavor that they can jump around and not break their legs. Should I just say it reduces damage by 5/10ft per monk level and not have any more requirements (probably calling it graceful landing or something instead then).
[MENTION=85158]Dandu[/MENTION]: They have Concentration (meditation) and Knowledge(history) as class skills. I suppose I can put Decipher Script (copying scripture) in there as well. But I'm sure you know I meant more of a Liu Kang/Dhalsim type monk.
And even if they have good saves, there is still that 5% chance they could catch a disease or succumb to poison. Does that matter?