Michael Morris
First Post
bebo said:
Care to elaborate?
bebo said:
Technik4 said:I like it, definitely consolidates my ideas into one unified theme, as Khorod was advising me. I like the synergy between spells and fists, but I do bemoan the loss of the Ki Strike. Even with a spell charged, your BAB may be too low to hit, and in cases where you do, you may not penetrate DR. Also, escape artist might be an OK addition to their skill list, which is rather small.
Another thing, is the BAB supposed to add up to +8?
Listral Spy
Not all monastaries devoted to Tia Listral have managed a smooth merging of the arcane and the body, some have learned to rely on stealth, their own sense of guile and charm, and a veil of secrecy. These agents serve the will of their superiors at the monastary, and some have been imbedded deep within noble houses and society at large...though few suspect this.
Hit Die: D6
Requirements:
BAB: +4
Skills: Bluff 8 ranks, Disguise 8 ranks, Hide 5 ranks, Move Silently 5 ranks.
Feats: Inconspicuous*, Unarmed Strike
Special: You must vow to never again use a weapon other than yourself. Your body or your own ki must win the day, not material objects.
Inconspicuous [Feat]
You can blend in with the crowd, and know how to make yourself easily overlooked.
Benefit: Bluff and Disguise are always class skills for you.
Class Skills: Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Disguise (Cha), Forgery (Int), Gather Information (Cha), Hide (Dex), Innuendo (Wis), Intimidate (Cha), Listen (Wis), Move Silently (Dex), Open Locks (Dex), Perform (Cha), Pick Pockets (Dex), Profession (Wis), Read Lips (Int), Sense Motive (Wis), Spot (Wis).
Skill Points at each Level: 4+INT
Lvl Att Frt Ref Wll Special
1 +0 +0 +2 +2 Monk Abilities, Uncanny Dodge
2 +1 +0 +3 +3 Sneak Attack +1d6
3 +2 +1 +3 +3 Spy Secret
4 +3 +1 +4 +4 Sneak Attack +2d6
5 +3 +1 +4 +4 Ki Fist +1, Spy Secret
6 +4 +2 +5 +5 Sneak Attack +3d6
7 +5 +2 +5 +5 Ki Fist +2, Spy Secret
8 +6 +2 +6 +6 Sneak Attack +4d6
9 +6 +3 +6 +6 Ki Fist +3, Spy Secret
10 +7 +3 +7 +7 Sneak Attack +5d6
Weapon and Armor Proficiencies (And Restrictions): A Listral Spy gains no new weapon proficiencies, but does gain Light Armor Profiiciency and Proficiency with Bucklers. Donning armor may negate some bonuses (See Monk Abilities) but there is no penalty, immediately upon removing the offending garment, all monk abilities return.
Monk Abilities: Whenever determining bonus speed, AC, or unarmed damage add levels in this prestige class to your monk levels. Your unarmed rate of attack is calculated by adding your monk BAB to your Listral Spy BAB. These monk abilities function in light armor, but previous monk abilities (Such as Stunning Attack, Flurry of Blows, etc) are subject to the armor clause as stated in the PHB.
Uncanny Dodge: Stack all levels of Rogue and Listral Spy to determine total Uncanny Dodge abilities.
Sneak Attack: As the rogue ability in the phb.
Spy Secret: Choose 1 of the following abilities:
-Common Look: When making a skill check with Bluff or Disguise the Listral Spy may take 10, even if stress and distractions would normally prevent her from doing so. She becomes so certain in her skill that she can use these skills reliably even under adverse conditions.
-Hidden Agent: When making a skill check with Hide or Move Silently the Listral Spy may take 10, even if stress and distractions would normally prevent her from doing so. She becomes so certain in her skill that she can use these skills reliably even under adverse conditions.
-Hide in Plain View (Su): Listral Spies can use the Hide skill even while being observed. As long as they are within 10 feet of someone else to hide behind, Listral Spies can hide themselves from view in the open without anything else to hide behind. They cannot, however, hide behind themselves.
-Improved Evasion: As the rogue ability.
-Listralan Feint: You may feint as a move-equivelent action instead of a standard action, but doing so incurs a -4 penalty to your bluff check.
Ki Fist: Your fists are imbued with your own ki. They are treated as a magical weapon of the listed bonus in all respects except that they may not be sundered or disarmed.
My first attempt at a rogue/monk prc, tell me what you think. It is decidedly Charisma-flavored, so sorceror levels would add some flair, but they are more political spies and assasins than they are magicians.
Technik
Khorod said:Hm. One thing to remember is that religions tend to form splinters. Heretic movements.
Perhaps in the setting there could be a group of 'Listralans' who broke away, and determined that before their own enlightenment can be pursued, they stability of the surrounding world must be repaired. Over time, they can shift slightly and feel a need to subtely manipulate the world around them for some small degree of self-benefit.
Of course, such a group sounds like a nice NPC villain organization for a party of young Listralans...
Dr. NRG said:I want to review what kinds of stats you would want to play this PrC. First, a monk generally wants four good stats to work right - dex, wis, str, con - they are often in melee combat, and basically can't wear armor. Thus the need for evading blows with dex, and living through damage with a decent con bonus. In order to use the intelligence-based skills in this PrC, you'd want a decent intelligence, right? Provided you went in as a sorceror, you presumably want a decent charisma, right? That looks like either five or six crucial ability scores for an effective character. Perhaps this is spreading things too thin?
What I'm driving at here is that it is tough enough to be effective as a monk without further high statistics being crucial to your success. Any character playing a monk that has a nice leftover stat for intelligence is either playing a high point buy game, or is one lucky dice roller...
NRG
Maybe so. However, let me again repeat myself - the Listralan order's association with the monk class was coined as a way to allow the class to have a place in the campaign. Personally I would have rathered the monk not have been in the PHB at all because they have no place in European legends and adventures. Their place is in Oriental Adventures. That is my opinion on that matter. ...