Re: why a monk is so unbalanced....
Zaknafein said:
first of they get too many special feats...
They get two bonus feats by level 20, less than rangers (on level 1), wizards (on level 10), fighters (on level 4), and rogues (on level 16).
Zaknafein said:
2) then we go to the point of damage unarmed strike at level 12 gives 1d12, thats like the best weapon in game 1d12 = greataxe 2d6 = greatsword but it gets better at level 16 they get 1d20 dmg!!!! no weapon is that good..... that is like a greatsword +8.... no such thing.... no weapon can do that much potential damage on any given strike! 20 points? give me a break
Garbage. On level 12, a fighter will have a +2 or +3 equivilent weapon, dealing (say) 2d6+1+1d6 (+1 flaming greatsword). The monk deals 6.5 + Str mod; the fighter deals 11.5 + 1.5 * Str mod.
Zaknafein said:
3) at 5th level monk is immune to all natural diseases and at 11th immune to ALL poison magical or otherwise! 


not even a paladin can do that?
Yeah, it's nice, but both monks and paladins have good enough saves that this is a rare situation -- it wouldn't surprise me if it never came up. (Paladins almost always make the save, that is. Fort tends to be their best.)
Zaknafein said:
4) then they get evasion at 1st and improved evasion at 9th so guess what that fireball, what fireball..... rogues dont even get improved evasion!!!!
Rogues can get inproved evasion by 10th level.
Zaknafein said:
5) then at 12th they can dimension door once per day.... heck which other non spell caster can do such? heck wizards cant even access that spell till 8th level and they have to memorize it! its not innate like it is to monks....
Monks are semi-spellcasters: they manifest magic through
ki, though not as well as 'normal' casters. A wizard could prepare three
dimension doors, but a monk couldn't.
Oh, and it's "prepare" not "memorize".
Zaknafein said:
6) the kicker.... at 13th they get SR equal to 10+ their level!!!
A spellcaster with the same level as the monk and Spell Penetration (very common for PCs in my group) bypasses this 2/3 of the time.
Zaknafein said:
guess what the highest SR item you can buy from the DMG is Mantle of Spell Resistence and it costs 90,000 gp and it only gives you SR 21!!!! so your saying that a monk of 13th level is better than any spell resistance in the world!!!!!! and it keeps getting better since a 20th level monk would grant him/her SR 30!!!! that is a load of crap...
I agree that the cost for items of SR is too high.
Zaknafein said:
7) then at 15th you have quivering palm which enables the monk to make a hit, and any creature that can be critically wounded has a chance it may die from one strike from a monk so potentially an anchient red wyrm can die with one strike of a monk....
An ancient white dragon without prep spells has Fort +23. Since the save DC is 10 + the monk's Wis mod + 1/2 the monk level, the DC is 15 + level / 2 if the monk's Wisdom is 21. Of course, this has a reasonable chance to succeed -- considering that the monk must be level 31 to use quivering palm on the dragon. Of course, the dragon shouldn't be a challenge by then...
Zaknafein said:
8) at 17th level a monk can communicate with any living creature... a 20th level ranger cant even do that to animals let alone ANY living creature....
A high-level ranger should have no lack of
speak with animals, and will generally have a good Animal Empathy score to boot. Sure, monks communicate better with intelligent creatures -- but who's surprised?
Zaknafein said:
9) at 20th they get innate damage reduction 20/+1.... hmmm and become an extraplanar being..... what do other classes get at 20th level.... you guessed it you become just a 20th level fighter, cleric, paladin, rogue, wizard, etc.!!!
This is a token benefit, you know. I'm not sure if it helps more than it hurts.
Zaknafein said:
So as you can see a monk is overly powerful... and in my humble opinion some adjustments are truely needed for this uber character class....
There may be reasons to think so, but I've not seen any here.