FreeTheSlaves
Adventurer
Surely you exaggerate Zerovoid, you make them sound like an annoying mossie that won't go away.
Hmm...![Stick out tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Hmm...
Zerovoid said:You would need to really min-max a monk to even get close to the power that an average fighter has.
Celtavian said:The monk has always boggled me as well.
Where is the monk from? What is it based on? Why did they make a class that was a "mish-mash concept" that seemed to have no real focus or direction?
The monk seems way out of place in this game. I use it on occasion to capture some character concepts, since the monk seems to be their idea of a martial artist, but I definitely wish WotC would come up with some alternative to the monk.
Celtavian said:Where is the monk from? What is it based on?
coyote6 said:
But that's where the monk's weird set of abilities came from.
Sagan Darkside said:
You move like a pregnant yak.
Black Omega said:
Once the first couple books are past and they've figured out where they are going with it.
Quinn said:
You should pimp this one more often!
The original monk class was based on "The Destroyer", a series of action-adventure books featuring Remo Williams, student of Chiun, Master of Sinanju. There was a movie.
The original monk's abilities (at least a subset of 'em) match Remo's abilities (or at least a subset of them; I think later books gave him more tricks) fairly well, IIRC.
Again IIRC, there's a fairly early (i.e., before issue 100) Dragon article that discusses the monk & mentions that the creator was a fan of The Destroyer.
But that's where the monk's weird set of abilities came from