Duodimensional Lash
Technology (greater)
Activation Time: 1 standard action
Range: 15 feet
Target: One creature or object
Duration: Instantaneous
Saving Throw: Reflex negates, then Fortitude partial; see text
Activation Cost: 45 points
Weight: 1 lb.
A duodimensional lash uses a thin filament charged with kinetic energy to easily slice through most kinds of matter. When used on an object it quickly reduces that object to pieces; when used on a creature it quickly dices your enemies into large, meaty chunks. The lash appears as a sudden brilliantly-colored arc that whips around the subject, instantly slicing it apart.
You make a melee touch attack with a range of 15 feet against a single target. If you succeed, the subject must make a Reflex saving throw to attempt to avoid the duodimensional lash entirely; if this saving throw fails it must make a Fortitude saving throw or be affected by the lash. Creatures are instantly slain, carved into a half-dozen large pieces. If the target is an unattended object with a hardness of less than 20, it takes 2d6 damage per activation level. Magical items automatically receive saves, and attended objects may use their wielder’s saving throw bonus. Even if the Fortitude save is successful, the subject (creature or object) takes 3d6 points of damage.
Objects with a hardness of 20 or greater are unaffected by the duodimensional lash, and creatures with adamantine-based damage reduction receive their DR rating as a bonus to their Fortitude saves against this device. Creatures with regeneration by the lash are not typically slain on a failed Fortitude saving throw; they instead take nonlethal damage equal to their current hit point total unless the duodimensional lash can deal lethal damage to that creature.