Mercurius
Legend
A few questions from perusing the MM. The text says "An appropriately equipped and well-rested party of four adventurers should be able to defeat a monster that has a challenge rating equal to its level without suffering any deaths" (page 9).
1) What about a lone adventurer? What is the level-to-CR conversion for being similarly "challenging-but-likely-not-deadly"? Can we say something CR +2 = level?" Roughly speaking? Or maybe CR +1 per 5 levels? So that a 20th level character would be roughly equivalent to a CR 16 monster?
2) It doesn't seem the text says anything about CRs higher than the party level, except that they are "specifically designed to test player skill." Any thoughts about where the tipping point is in terms of likely death? If an equal CR is unlikely, say <33% chance of character death, what would be >67% chance of character death? What would be an even chance of a TPK? I'm guessing the DMG will have better guidelines.
3) There are a bunch of monsters up to CR 24, then the Tarrasque at 30. Any sense of what might be in the 25-29 range? Are we talking about, perhaps, unique dragons and perhaps liches with some kind of epic features? Elder Evil-type creatures? While we're at it, where would immortal heroes and demigods fit in? Demon lords and arch-devils? Do they fit in the 25-29 range or will they be 31+?
4) Speaking of the Tarrasque, is it really that much tougher than an ancient red or gold dragon? A lot more HP, I now, but is it really 6 CRs higher?
1) What about a lone adventurer? What is the level-to-CR conversion for being similarly "challenging-but-likely-not-deadly"? Can we say something CR +2 = level?" Roughly speaking? Or maybe CR +1 per 5 levels? So that a 20th level character would be roughly equivalent to a CR 16 monster?
2) It doesn't seem the text says anything about CRs higher than the party level, except that they are "specifically designed to test player skill." Any thoughts about where the tipping point is in terms of likely death? If an equal CR is unlikely, say <33% chance of character death, what would be >67% chance of character death? What would be an even chance of a TPK? I'm guessing the DMG will have better guidelines.
3) There are a bunch of monsters up to CR 24, then the Tarrasque at 30. Any sense of what might be in the 25-29 range? Are we talking about, perhaps, unique dragons and perhaps liches with some kind of epic features? Elder Evil-type creatures? While we're at it, where would immortal heroes and demigods fit in? Demon lords and arch-devils? Do they fit in the 25-29 range or will they be 31+?
4) Speaking of the Tarrasque, is it really that much tougher than an ancient red or gold dragon? A lot more HP, I now, but is it really 6 CRs higher?