I'm doing something kinda different in my campaign. They are a group of 14th level characters that accidently went through a portal to a BBEG's fortress in hell. Instead of killing them right out the BBEG just imprisons them and sends them to these slave pits in Hades.
My question is that these characters are going to be noticably weakened because they are sent to the slave pits with absolutely no equipment. The main enemy's in the pit will be yogoloth (some from manual of the planes and some from creature catalog). How would you modify the cr's for the encounters. For example, the mezzoloths from manual of the planes are cr 7, but what's there cr for a group that has absolutely no equipment.
As far as the group. It is fairly powerful. The campaign was originaly going to be nothing but monstrous characters. It ended up being two half fiends each 11th level and a 14th level rogue. So their not total push overs with all the special abilities. There also not going to be without their stuff for to long. They'll get it all back if they can get out of the pits.
Any suggestions?????????????
My question is that these characters are going to be noticably weakened because they are sent to the slave pits with absolutely no equipment. The main enemy's in the pit will be yogoloth (some from manual of the planes and some from creature catalog). How would you modify the cr's for the encounters. For example, the mezzoloths from manual of the planes are cr 7, but what's there cr for a group that has absolutely no equipment.
As far as the group. It is fairly powerful. The campaign was originaly going to be nothing but monstrous characters. It ended up being two half fiends each 11th level and a 14th level rogue. So their not total push overs with all the special abilities. There also not going to be without their stuff for to long. They'll get it all back if they can get out of the pits.
Any suggestions?????????????