Ok, after seeing the preview of MMIV on the website, I have to state my preference.
I like MM3 better.
Sorry, but the new stat block and the numerous amount of info on a creature is just too much information. I'd rather have more monsters than more fluff. Some of it is useful, Ecology for instance.
But others need to seriously go: Typical Treasure (um, define TYPICAL TREASURE in a D&D campaign? Everyone's game is different), Knowledge checks (DMs are now too lazy to be a little creative in assigning a DCs and information on the fly?), and Sample Encounters?
Which leads to the course WotC has been taking with its books lately: They're writing more and more material for lazy people. Adventures, Knowledge checks, Sample NPCs, and now Sample Encounters and Typical Treasure? Or is this something to make the D&D Minis game easier?
But let's not go off topic. I'm curious as to how others think of the new monster format. Obviously, we're going to have 3-4 pages per monster, which leaves us with, what, 50 new monsters? Blech, my money can be better spent elsewhere. I'd rather have more monsters, less crappy material I won't ever use than vice versa.
I like MM3 better.
Sorry, but the new stat block and the numerous amount of info on a creature is just too much information. I'd rather have more monsters than more fluff. Some of it is useful, Ecology for instance.
But others need to seriously go: Typical Treasure (um, define TYPICAL TREASURE in a D&D campaign? Everyone's game is different), Knowledge checks (DMs are now too lazy to be a little creative in assigning a DCs and information on the fly?), and Sample Encounters?
Which leads to the course WotC has been taking with its books lately: They're writing more and more material for lazy people. Adventures, Knowledge checks, Sample NPCs, and now Sample Encounters and Typical Treasure? Or is this something to make the D&D Minis game easier?
But let's not go off topic. I'm curious as to how others think of the new monster format. Obviously, we're going to have 3-4 pages per monster, which leaves us with, what, 50 new monsters? Blech, my money can be better spent elsewhere. I'd rather have more monsters, less crappy material I won't ever use than vice versa.


