ExploderWizard
Hero
But you said:You seem to be advocating pulling the rug out from under "superior play" to prevent it.
The first bit you quoted is coming from the DM perspective and the 2nd from that of a player.
Edit: For my own gaming, I prefer to set (or find) treasure as fitting for the game world and logic. I have never, in any edition of D&D, strictly followed the treasure placement rules. In my mind, superior play is not based on players calculating the risk:reward ratio, but rather "reading" the in-game logic. "How in the world did this lowly orc come to have a ring of wizardry? We should look into this."
"Exactly how much treasure measured in finite amounts mapped to threat levels quantified by some expression does not exist. It is the DM's task to determine these things for his/her campaign. "
In case you missed that from the OP.
Or, as Mr. Miyagi would say: Remember, treasure table never replace, eye, ear, and brain.